Player Matchup

Hel
Hel
Fahelr
Hel
Level 15
God Stats
5W - 5L
1,400 SR
Queue Stats
5W - 11L
1,174 Elo+
Party 1
Mulan
Mulan
PicketingJoe
Mulan
Level 30
God Stats
5W - 4L
1,584 SR
Queue Stats
70W - 46L
1,363 Elo+
Solo
Artemis
Artemis
THE_lidy
Artemis
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 5L
1,108 Elo+
Party 1
Neith
Neith
courtneybae
Neith
Level 25
God Stats
13W - 18L
1,423 SR
Queue Stats
109W - 117L
1,249 Elo+
Solo
He Bo
He Bo
jump-slow029
He Bo
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 21L
1,340 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,247 Elo+

VS

Team Averages
Level 12
1,390 SR
1,208 Elo+
Hachiman
Hachiman
Ltt-Jack-Sparrow
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,084 Elo+
Party 2
Kukulkan
Kukulkan
Mario_Lopez1206
Kukulkan
Level 5
God Stats
4W - 2L
1,364 SR
Queue Stats
4W - 3L
1,385 Elo+
Party 2
Osiris
Osiris
Ragnar_672
Osiris
Level 27
God Stats
3W - 8L
1,467 SR
Queue Stats
60W - 42L
1,302 Elo+
Party 2
Ymir
Ymir
THSol
Ymir
Level 15
God Stats
4W - 12L
1,118 SR
Queue Stats
13W - 43L
1,144 Elo+
Solo
Thanatos
Thanatos
anestitutu123
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Fahelr
Hel
20
2 / 12 / 20
13,974
873
6,344
22,071
9,177
20
15 / 1 / 16
17,073
1,067
25,390
13,790
9,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
THE_lidy
Artemis
20
5 / 6 / 26
15,811
988
15,928
23,062
11,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 7 / 22
16,780
1,049
28,339
32,114
15,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 8 / 19
16,868
1,054
22,989
30,924
18,940
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 11
15,087
943
11,789
11,443
4,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
20
1 / 12 / 16
15,285
955
23,987
18,508
8,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Ragnar_672
Osiris
20
24 / 8 / 6
20,602
1,288
59,180
28,263
18,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
THSol
Ymir
20
1 / 15 / 12
14,398
900
8,124
33,273
41,863
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
anestitutu123
Thanatos
20
2 / 10 / 11
14,000
875
10,798
18,241
8,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
90
45
Kills
34
34
Deaths
45
103
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hel
Fahelr
Hel
2
12
20
1
L
6
0
11
11.5
L
Kukulkan
1
12
16
0.75
W
15
1
16
23
L
Osiris
Ragnar_672
Osiris
24
8
6
3.38
W
Artemis
THE_lidy
Artemis
5
6
26
3
L
Ymir
THSol
Ymir
1
15
12
0.47
L
Thanatos
anestitutu123
Thanatos
2
10
11
0.75
W
11
7
22
3.14
W
12
8
19
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,990
Damage
113,878
121,961
Taken
109,728
65,295
Mitigated
81,340
11,083
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Fahelr
Hel
6,344
2,169
944
846
22,071
9,177
0
5,538
16,533
18,550
0
L
11,789
5,596
0
3,681
11,443
4,474
0
4,057
7,386
0
31,196
L
Kukulkan
23,987
2,960
0
0
18,508
8,930
0
5,352
13,156
65,922
0
W
25,390
8,004
0
2,408
13,790
9,516
0
2,988
10,802
0
54,868
L
Osiris
Ragnar_672
Osiris
59,180
36,068
711
6,811
28,263
18,020
0
6,250
22,013
0
97,014
W
Artemis
THE_lidy
Artemis
15,928
6,429
0
0
23,062
11,806
0
6,578
16,484
0
28,119
L
Ymir
THSol
Ymir
8,124
1,843
0
616
33,273
41,863
0
11,274
21,999
18,885
0
L
Thanatos
anestitutu123
Thanatos
10,798
1,433
0
4,184
18,241
8,053
0
2,400
15,033
0
27,183
W
28,339
16,335
0
6,251
32,114
15,856
0
8,306
23,808
0
68,392
W
22,989
3,880
315
319
30,924
18,940
0
8,701
22,223
40,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,506
Gold Earned
79,372
238
Minions Killed
276
6
Camps Cleared
8
1,294,940
Distance Traveled
1,296,458
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,974
873
16
1
2
221,844
1
L
Hachiman
15,087
943
28
2
0
253,831
0
L
Kukulkan
15,285
955
123
8
0
288,147
0
W
Mulan
17,073
1,067
59
4
1
266,029
2
L
Osiris
20,602
1,288
72
5
8
332,061
0
W
Artemis
15,811
988
17
1
0
278,082
1
L
Ymir
14,398
900
18
1
0
177,888
0
L
Thanatos
14,000
875
35
2
0
244,531
1
W
Neith
16,780
1,049
97
6
1
261,430
2
W
He Bo
16,868
1,054
49
3
2
267,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role