Player Matchup

Ra
Ra
Fils-_2_-Poulpe
Ra
Level 14
God Stats
19W - 17L
1,455 SR
Queue Stats
26W - 26L
1,219 Elo+
Party 1
Zeus
Zeus
Totom_lo_51
Zeus
Level 38
God Stats
22W - 20L
1,440 SR
Queue Stats
28W - 33L
1,221 Elo+
Party 1
Ymir
Ymir
lamortrouge55
Ymir
Level 8
God Stats
19W - 18L
1,442 SR
Queue Stats
24W - 23L
1,226 Elo+
Party 1
Team Averages
Level 20
1,445 SR
1,222 Elo+

VS

Team Averages
Level 34
1,435 SR
1,329 Elo+
Scylla
Scylla
Sergiopolis114
Scylla
Level 25
God Stats
4W - 2L
1,252 SR
Queue Stats
172W - 163L
1,453 Elo+
Party 2
Nemesis
Nemesis
aleumpi2
Nemesis
Level 66
God Stats
16W - 10L
1,552 SR
Queue Stats
261W - 232L
1,413 Elo+
Party 2
Fenrir
Fenrir
gamer_dutchak
Fenrir
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 62L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 9 / 7
14,854
707
13,229
17,255
6,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 11 / 5
15,373
732
14,417
19,159
6,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 9 / 14
13,790
657
8,769
26,056
15,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 10
15,690
747
26,254
13,723
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
aleumpi2
Nemesis
17
16 / 5 / 11
17,061
812
20,225
18,228
13,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 16 / 12
12,255
584
3,497
20,728
11,563
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
26
Kills
28
29
Deaths
27
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
12
9
7
1.72
W
11
6
10
2.67
L
10
11
5
1.14
W
Nemesis
aleumpi2
Nemesis
16
5
11
4.3
W
1
16
12
0.44
L
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
49,976
62,470
Taken
52,679
27,784
Mitigated
30,676
15,283
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,229
1,796
4,401
5,232
17,255
6,048
986
7,444
9,811
54,052
0
W
26,254
1,131
0
1,826
13,723
5,332
1,133
10,471
3,252
103,401
0
L
14,417
602
1,036
4,614
19,159
6,009
1,171
6,910
12,249
37,888
0
W
Nemesis
aleumpi2
Nemesis
20,225
11,858
251
3,350
18,228
13,781
1,524
11,222
7,006
0
61,848
W
3,497
654
0
1,704
20,728
11,563
360
14,906
5,822
0
10,303
L
8,769
1,551
0
0
26,056
15,727
437
11,900
14,156
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
45,006
175
Minions Killed
211
0
Camps Cleared
0
940,569
Distance Traveled
1,076,664
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,854
707
92
4
0
335,605
2
W
Scylla
15,690
747
139
7
0
324,877
1
L
Zeus
15,373
732
45
2
0
253,616
1
W
Nemesis
17,061
812
62
3
0
405,597
0
W
Fenrir
12,255
584
10
0
0
346,190
2
L
Ymir
13,790
657
38
2
0
351,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role