Player Matchup

Hades
Hades
Gaming_Scotsman
Hades
Level 38
God Stats
2W - 1L
1,403 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Teentjuh
Hou Yi
Level 29
God Stats
1W - 2L
1,415 SR
Queue Stats
24W - 36L
1,326 Elo+
Party 1
Mulan
Mulan
blacknova21b
Mulan
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 8L
1,398 Elo+
Party 1
Team Averages
Level 43
1,440 SR
1,388 Elo+

VS

Team Averages
Level 19
1,597 SR
1,257 Elo+
Neith
Neith
DarthCharlieHD
Neith
Level 18
God Stats
6W - 2L
1,792 SR
Queue Stats
120W - 126L
1,205 Elo+
Solo
Janus
Janus
GetMoreSalty618
Janus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
210W - 229L
1,343 Elo+
Solo
Fenrir
Fenrir
Kaneki rock
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 9
12,015
801
18,803
15,040
7,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Teentjuh
Hou Yi
14
9 / 1 / 9
11,256
750
8,328
6,332
1,853
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 13
10,497
700
3,841
12,103
6,781
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
10,072
671
13,233
12,101
3,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 8 / 4
9,898
660
7,962
9,686
2,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
10
1 / 8 / 5
8,697
580
4,686
16,028
7,698
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
7
7
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
10
2
9
7.25
L
3
8
4
0.63
L
Fenrir
1
8
5
0.44
W
Hou Yi
Teentjuh
Hou Yi
9
1
9
13.5
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,972
Damage
25,881
33,475
Taken
37,815
16,507
Mitigated
14,082
12,878
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,233
5,711
0
2,844
12,101
3,784
0
5,831
6,270
0
37,357
W
18,803
1,295
1,070
8,037
15,040
7,873
1,017
3,122
11,918
54,863
0
L
7,962
746
109
420
9,686
2,600
162
6,994
2,692
41,059
0
L
Fenrir
4,686
1,180
0
703
16,028
7,698
35
6,002
10,026
0
14,693
W
Hou Yi
Teentjuh
Hou Yi
8,328
4,282
0
983
6,332
1,853
1,690
1,848
4,484
0
36,261
W
3,841
721
723
2,065
12,103
6,781
0
3,028
9,075
0
14,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
28,667
165
Minions Killed
151
0
Camps Cleared
0
707,692
Distance Traveled
748,559
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,072
671
60
4
0
235,183
0
W
Hades
12,015
801
83
6
0
258,692
1
L
Janus
9,898
660
68
5
0
221,377
0
L
Fenrir
8,697
580
23
2
0
291,999
3
W
Hou Yi
11,256
750
60
4
0
218,371
0
W
Mulan
10,497
700
22
1
0
230,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role