Player Matchup

Odin
Odin
 
Odin
Level 20
God Stats
3W - 3L
1,349 SR
Queue Stats
250W - 251L
1,461 Elo+
Solo
Yemoja
Yemoja
BC_Baba
Yemoja
Level 16
God Stats
20W - 15L
1,606 SR
Queue Stats
161W - 179L
1,327 Elo+
Party 2
Cernunnos
Cernunnos
Carmine9966
Cernunnos
Level 28
God Stats
6W - 5L
1,518 SR
Queue Stats
65W - 81L
1,533 Elo+
Solo
Freya
Freya
Gabbonzio
Freya
Level 18
God Stats
3W - 3L
1,231 SR
Queue Stats
172W - 183L
1,421 Elo+
Party 2
Anubis
Anubis
LeGeNd_DiegoYT
Anubis
Level 6
God Stats
9W - 13L
1,161 SR
Queue Stats
11W - 16L
1,180 Elo+
Party 2
Team Averages
Level 18
1,373 SR
1,385 Elo+

VS

Team Averages
Level 11
1,419 SR
1,226 Elo+
Susano
Susano
Aruta-Senpi
Susano
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,236 Elo+
Party 1
Pele
Pele
BAN-Kya
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Kukulkan
Kukulkan
andreevsky1
Kukulkan
Level 22
God Stats
9W - 22L
1,285 SR
Queue Stats
188W - 220L
1,274 Elo+
Solo
Da Ji
Da Ji
izmou-izmouex
Da Ji
Level 15
God Stats
11W - 15L
1,500 SR
Queue Stats
34W - 39L
1,172 Elo+
Party 1
Chaac
Chaac
kiing--00x
Chaac
Level 6
God Stats
4W - 8L
1,312 SR
Queue Stats
29W - 40L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
4 / 2 / 20
12,672
1,056
14,832
15,911
11,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
BC_Baba
Yemoja
20
9 / 2 / 30
14,318
1,193
15,951
14,717
8,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Carmine9966
Cernunnos
20
17 / 1 / 16
15,043
1,254
29,415
15,067
5,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Gabbonzio
Freya
20
9 / 5 / 26
14,279
1,190
13,406
13,293
9,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
7 / 5 / 21
13,004
1,084
10,153
12,207
13,017
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
2 / 11 / 10
11,708
976
10,666
21,195
9,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
BAN-Kya
Pele
17
4 / 12 / 5
12,068
1,006
19,906
21,024
6,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
andreevsky1
Kukulkan
18
4 / 3 / 6
12,301
1,025
12,345
12,823
4,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 10 / 5
11,724
977
11,391
18,683
6,867
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
18
2 / 10 / 8
11,537
961
11,323
21,491
7,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
49
46
Kills
15
15
Deaths
46
113
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
20
7
L
Susano
2
11
10
0.64
L
Pele
BAN-Kya
Pele
4
12
5
0.54
W
Yemoja
BC_Baba
Yemoja
9
2
30
12
W
Cernunnos
Carmine9966
Cernunnos
17
1
16
25
W
Freya
Gabbonzio
Freya
9
5
26
4.4
W
7
5
21
3.5
L
Kukulkan
andreevsky1
Kukulkan
4
3
6
2.33
L
3
10
5
0.55
L
Chaac
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,757
Damage
65,631
71,195
Taken
95,216
48,016
Mitigated
36,100
13,639
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,832
5,142
0
690
15,911
11,286
0
1,653
14,258
0
36,651
L
Susano
10,666
2,678
0
0
21,195
9,666
0
7,327
13,868
0
23,829
L
Pele
BAN-Kya
Pele
19,906
5,542
0
1,335
21,024
6,810
0
8,992
12,032
0
43,011
W
Yemoja
BC_Baba
Yemoja
15,951
1,729
2,202
141
14,717
8,203
0
2,369
12,348
31,711
0
W
Cernunnos
Carmine9966
Cernunnos
29,415
15,156
0
5,064
15,067
5,643
0
1,995
13,072
0
58,428
W
Freya
Gabbonzio
Freya
13,406
4,842
572
3,838
13,293
9,867
0
2,277
11,016
25,119
0
W
10,153
1,559
0
1,132
12,207
13,017
0
4,051
8,156
32,562
0
L
Kukulkan
andreevsky1
Kukulkan
12,345
1,463
0
0
12,823
4,764
0
6,521
6,302
52,634
0
L
11,391
3,029
0
1,047
18,683
6,867
0
5,689
12,994
0
24,728
L
Chaac
11,323
3,155
0
2,707
21,491
7,993
0
10,981
10,510
0
32,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,316
Gold Earned
59,338
232
Minions Killed
226
4
Camps Cleared
8
979,594
Distance Traveled
996,897
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,672
1,056
47
4
0
216,302
1
L
Susano
11,708
976
19
2
2
206,296
1
L
Pele
12,068
1,006
60
5
0
189,978
1
W
Yemoja
14,318
1,193
40
3
0
222,398
1
W
Cernunnos
15,043
1,254
69
6
3
194,432
0
W
Freya
14,279
1,190
27
2
0
201,765
0
W
Anubis
13,004
1,084
49
4
1
144,697
0
L
Kukulkan
12,301
1,025
84
7
0
190,327
1
L
Da Ji
11,724
977
28
2
5
197,552
1
L
Chaac
11,537
961
35
3
1
212,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role