Player Matchup

Nox
Nox
 
Nox
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JoeRagland
Jormungandr
Level 29
God Stats
3W - 0L
1,859 SR
Queue Stats
28W - 11L
1,622 Elo+
Solo
Pele
Pele
Lexcz102
Pele
Level 28
God Stats
3W - 3L
1,233 SR
Queue Stats
22W - 28L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Sheep328
Heimdallr
Level 20
God Stats
17W - 14L
1,507 SR
Queue Stats
50W - 60L
1,406 Elo+
Solo
Thor
Thor
st4rk02
Thor
Level 18
God Stats
16W - 9L
1,307 SR
Queue Stats
62W - 52L
1,402 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,484 Elo+

VS

Team Averages
Level 18
1,604 SR
1,482 Elo+
Ra
Ra
Battlekev
Ra
Level 8
God Stats
1W - 1L
1,754 SR
Queue Stats
20W - 13L
1,414 Elo+
Solo
Merlin
Merlin
ClashOfClansRula
Merlin
Level 13
God Stats
12W - 6L
1,870 SR
Queue Stats
79W - 37L
1,748 Elo+
Solo
Set
Set
NargilFlameWolf
Set
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,316 Elo+
Party 1
Horus
Horus
plamyafox
Horus
Level 16
God Stats
0W - 4L
1,223 SR
Queue Stats
43W - 71L
1,316 Elo+
Party 1
Neith
Neith
НеМосков
Neith
Level 11
God Stats
16W - 10L
1,672 SR
Queue Stats
17W - 11L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
7 / 1 / 12
11,198
1,120
13,729
8,540
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
JoeRagland
Jormungandr
17
5 / 1 / 14
10,523
1,052
12,173
10,644
12,326
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
16
6 / 5 / 10
10,857
1,086
10,135
16,452
5,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Sheep328
Heimdallr
17
2 / 5 / 15
10,174
1,017
14,682
10,213
4,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Thor
st4rk02
Thor
17
6 / 0 / 16
11,156
1,116
7,789
9,496
5,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

251

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 7
9,437
944
5,278
14,775
6,347
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 4 / 1
12,002
1,200
23,355
12,479
5,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 6
9,319
932
5,325
13,778
11,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
plamyafox
Horus
15
0 / 6 / 3
8,959
896
1,176
13,041
6,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 2 / 9
9,907
991
15,560
10,322
4,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
26
Kills
12
12
Deaths
26
67
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
1
12
13
L
0
8
7
0.44
L
10
4
1
2.63
W
Jormungandr
JoeRagland
Jormungandr
5
1
14
12
W
Pele
6
5
10
2.2
L
1
6
6
0.67
W
Heimdallr
Sheep328
Heimdallr
2
5
15
1.9
L
Horus
plamyafox
Horus
0
6
3
0.25
W
Thor
st4rk02
Thor
6
0
16
14
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,508
Damage
50,694
55,345
Taken
64,395
30,975
Mitigated
34,499
1,111
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,729
699
0
0
8,540
3,403
0
4,320
4,220
34,632
0
L
5,278
1,151
1,561
1,789
14,775
6,347
0
8,109
6,666
29,111
0
L
23,355
1,572
0
0
12,479
5,575
0
4,908
7,571
50,841
0
W
Jormungandr
JoeRagland
Jormungandr
12,173
3,228
0
0
10,644
12,326
0
4,971
5,673
30,604
0
W
Pele
10,135
4,561
0
716
16,452
5,581
0
9,474
6,978
0
28,761
L
5,325
2,237
0
1,881
13,778
11,268
0
5,311
8,467
0
11,975
W
Heimdallr
Sheep328
Heimdallr
14,682
5,015
0
0
10,213
4,179
0
3,720
6,493
0
29,550
L
Horus
plamyafox
Horus
1,176
639
0
1,038
13,041
6,727
0
4,824
8,217
242
14,067
W
Thor
st4rk02
Thor
7,789
619
0
395
9,496
5,486
0
6,334
3,162
0
20,108
L
15,560
6,888
0
1,190
10,322
4,582
0
2,750
7,572
0
31,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
49,624
188
Minions Killed
192
8
Camps Cleared
3
951,483
Distance Traveled
887,739
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,198
1,120
43
4
0
216,271
0
L
Ra
9,437
944
58
6
1
156,235
2
L
Merlin
12,002
1,200
64
6
0
194,684
0
W
Jormungandr
10,523
1,052
44
4
2
161,034
0
W
Pele
10,857
1,086
37
4
2
196,037
1
L
Set
9,319
932
12
1
2
157,554
1
W
Heimdallr
10,174
1,017
31
3
1
169,570
1
L
Horus
8,959
896
45
5
0
188,053
0
W
Thor
11,156
1,116
33
3
3
208,571
0
L
Neith
9,907
991
13
1
0
191,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role