Player Matchup

Ah Puch
Ah Puch
ItsSgTSaUsAgE
Ah Puch
Level 89
God Stats
1W - 1L
1,716 SR
Queue Stats
70W - 51L
1,606 Elo+
Party 1
Bellona
Bellona
LILbigPApa
Bellona
Level 114
God Stats
16W - 13L
1,736 SR
Queue Stats
167W - 119L
1,587 Elo+
Party 1
Terra
Terra
thegreek1017
Terra
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 195L
1,544 Elo+
Party 1
Team Averages
Level 91
1,651 SR
1,579 Elo+

VS

Team Averages
Level 85
1,732 SR
1,524 Elo+
Zeus
Zeus
CJKillingsworth
Zeus
Level 35
God Stats
31W - 17L
1,852 SR
Queue Stats
99W - 99L
1,503 Elo+
Solo
Eset
Eset
GHOSTDOGG12
Eset
Level 110
God Stats
30W - 34L
1,463 SR
Queue Stats
265W - 245L
1,536 Elo+
Solo
Ravana
Ravana
julianbonilla
Ravana
Level 110
God Stats
6W - 1L
1,882 SR
Queue Stats
36W - 43L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
0 / 1 / 1
7,890
607
5,723
5,112
1,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
LILbigPApa
Bellona
9
2 / 7 / 0
8,149
627
3,775
12,608
6,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 7 / 2
7,845
603
2,540
12,375
5,182
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
9,865
759
7,897
4,554
1,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 1 / 3
9,121
702
7,947
4,994
1,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 0 / 7
9,691
745
6,491
8,185
3,381
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
15
15
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
6
1
3
7.5
L
Ah Puch
0
1
1
0.5
L
Bellona
LILbigPApa
Bellona
2
7
0
0.29
W
5
0
7
8.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,038
Damage
22,335
30,095
Taken
17,733
12,639
Mitigated
6,305
6,884
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,897
475
0
821
4,554
1,497
718
2,074
2,480
48,052
0
W
7,947
1,227
496
827
4,994
1,427
87
2,096
2,898
21,410
0
L
Ah Puch
5,723
35
142
1,127
5,112
1,384
0
2,196
2,916
35,771
0
L
Bellona
LILbigPApa
Bellona
3,775
1,717
0
2,892
12,608
6,073
0
6,418
6,190
0
19,573
W
6,491
2,024
0
1,150
8,185
3,381
0
4,129
4,056
0
26,423
L
2,540
899
823
1,900
12,375
5,182
0
7,272
5,103
13,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
28,677
108
Minions Killed
211
0
Camps Cleared
0
634,851
Distance Traveled
713,231
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,865
759
121
9
0
210,696
5
W
Eset
9,121
702
42
3
0
230,731
1
L
Ah Puch
7,890
607
74
6
0
227,236
2
L
Bellona
8,149
627
17
1
0
220,906
3
W
Ravana
9,691
745
48
4
0
271,804
3
L
Terra
7,845
603
17
1
0
186,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role