Player Matchup

Susano
Susano
 
Susano
Level 4
God Stats
2W - 1L
1,673 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
F4KTUR-LeSauvage
Cerberus
Level 13
God Stats
1W - 1L
1,406 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
TomiBGuud
Ullr
Level 27
God Stats
2W - 3L
1,620 SR
Queue Stats
39W - 22L
1,397 Elo+
Solo
Horus
Horus
hardbull1985
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,086 Elo+
Solo
Vulcan
Vulcan
thegentlecat
Vulcan
Level 14
God Stats
3W - 0L
1,499 SR
Queue Stats
6W - 6L
1,199 Elo+
Solo
Team Averages
Level 13
1,540 SR
1,336 Elo+

VS

Team Averages
Level 16
1,552 SR
1,449 Elo+
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
6W - 10L
1,500 SR
Queue Stats
13W - 24L
1,152 Elo+
Solo
Ares
Ares
DragonNegro42
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,384 Elo+
Solo
Loki
Loki
Itachi_blank
Loki
Level 18
God Stats
3W - 2L
1,560 SR
Queue Stats
26W - 25L
1,410 Elo+
Party 2
Ne Zha
Ne Zha
TN_imo
Ne Zha
Level 31
God Stats
3W - 4L
1,520 SR
Queue Stats
32W - 29L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
Te-Toque-la-Cara
Kukulkan
Level 8
God Stats
4W - 3L
1,679 SR
Queue Stats
24W - 27L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
17 / 5 / 13
16,963
1,131
28,202
18,827
12,926
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 29
16,055
1,070
14,228
16,834
18,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
20
12 / 5 / 19
16,132
1,075
21,430
15,443
6,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 7 / 15
13,088
873
1,729
16,859
7,433
Vulcan
20
10 / 2 / 27
15,988
1,066
30,489
13,870
5,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
0 / 8 / 2
11,453
764
152
12,858
3,423
20
2 / 9 / 11
14,255
950
11,260
29,824
32,352
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 16 / 6
15,798
1,053
22,339
29,251
10,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
TN_imo
Ne Zha
20
3 / 15 / 7
13,581
905
17,702
26,215
8,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 0 / 7
16,415
1,094
22,041
9,549
3,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
54
48
Kills
21
21
Deaths
48
103
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
17
5
13
4.7
L
Fenrir
 
Fenrir
0
8
2
0.13
L
2
9
11
0.83
W
8
2
29
11.25
L
10
16
6
0.81
L
Ne Zha
TN_imo
Ne Zha
3
15
7
0.43
L
6
0
7
9.5
W
Ullr
12
5
19
4.3
W
1
7
15
1.21
W
Vulcan
10
2
27
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,078
Damage
73,494
81,833
Taken
107,697
50,844
Mitigated
59,100
12,389
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
28,202
7,300
0
264
18,827
12,926
0
6,110
12,717
0
54,752
L
Fenrir
 
Fenrir
152
152
0
0
12,858
3,423
0
8,192
4,666
0
570
L
11,260
1,043
0
0
29,824
32,352
0
11,232
17,286
17,121
0
W
14,228
1,708
825
6,287
16,834
18,218
0
7,504
9,330
47,518
0
L
22,339
10,919
0
773
29,251
10,901
0
11,996
17,255
0
48,718
L
Ne Zha
TN_imo
Ne Zha
17,702
7,579
0
2,038
26,215
8,624
0
11,354
14,861
0
32,252
L
22,041
1,058
0
0
9,549
3,800
0
1,943
7,606
112,421
0
W
Ullr
21,430
11,143
0
1,066
15,443
6,594
0
5,477
9,966
0
57,655
W
1,729
968
0
331
16,859
7,433
0
8,741
8,118
0
8,985
W
Vulcan
30,489
12,744
1,338
2,278
13,870
5,673
0
5,469
8,401
53,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,226
Gold Earned
71,502
271
Minions Killed
306
11
Camps Cleared
5
1,307,748
Distance Traveled
1,243,786
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,963
1,131
57
4
5
292,619
0
L
Fenrir
11,453
764
0
0
0
210,357
0
L
Ares
14,255
950
6
0
2
248,473
0
W
Cerberus
16,055
1,070
82
5
1
287,707
3
L
Loki
15,798
1,053
55
4
1
267,038
0
L
Ne Zha
13,581
905
19
1
1
273,917
0
L
Kukulkan
16,415
1,094
226
15
1
244,001
0
W
Ullr
16,132
1,075
75
5
1
257,514
0
W
Horus
13,088
873
18
1
1
177,943
0
W
Vulcan
15,988
1,066
39
3
3
291,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role