Player Matchup

Kukulkan
Kukulkan
JWTHEBEST99
Kukulkan
Level 18
God Stats
19W - 11L
1,456 SR
Queue Stats
20W - 16L
1,496 Elo+
Party 1
Eset
Eset
PIayerI23
Eset
Level 4
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 4L
924 Elo+
Party 2
Artio
Artio
YesWayJose27
Artio
Level 19
God Stats
6W - 4L
1,513 SR
Queue Stats
16W - 15L
1,397 Elo+
Party 1
Mulan
Mulan
artemystic24
Mulan
Level 125
God Stats
1W - 1L
1,276 SR
Queue Stats
20W - 25L
924 Elo+
Party 2
Cupid
Cupid
theRocker4929
Cupid
Level 28
God Stats
14W - 4L
1,474 SR
Queue Stats
18W - 12L
1,404 Elo+
Party 1
Team Averages
Level 39
1,399 SR
1,229 Elo+

VS

Team Averages
Level 15
1,378 SR
1,226 Elo+
Nox
Nox
 
Nox
Level 26
God Stats
10W - 10L
1,295 SR
Queue Stats
175W - 205L
1,309 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 9
God Stats
6W - 11L
1,314 SR
Queue Stats
6W - 18L
1,101 Elo+
Solo
Hachiman
Hachiman
Gangstatrane117
Hachiman
Level 17
God Stats
6W - 7L
1,395 SR
Queue Stats
73W - 98L
1,238 Elo+
Solo
Baron Samedi
Baron Samedi
MischiefLight28
Baron Samedi
Level 15
God Stats
12W - 22L
1,384 SR
Queue Stats
128W - 171L
1,236 Elo+
Solo
Fenrir
Fenrir
ainfer
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 31L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JWTHEBEST99
Kukulkan
20
4 / 1 / 15
14,252
1,018
17,455
4,722
2,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
19
1 / 7 / 13
12,456
890
2,669
11,292
5,349
20
5 / 3 / 21
14,410
1,029
11,420
21,851
28,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 5 / 19
15,354
1,097
28,664
24,832
14,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
16 / 4 / 11
17,246
1,232
44,975
22,873
11,609
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
1 / 5 / 8
12,597
900
10,911
22,033
11,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
 
Da Ji
19
10 / 12 / 2
14,687
1,049
21,055
30,951
11,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
20
3 / 4 / 9
13,758
983
17,429
22,320
7,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
MischiefLight28
Baron Samedi
20
1 / 4 / 10
13,420
959
15,611
20,082
19,697
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
ainfer
Fenrir
17
5 / 9 / 2
12,687
906
11,171
19,932
8,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
51
34
Kills
20
20
Deaths
34
79
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
8
1
L
Da Ji
 
Da Ji
10
12
2
0.92
L
Hachiman
3
4
9
1.88
W
Kukulkan
JWTHEBEST99
Kukulkan
4
1
15
11.5
L
Baron Samedi
MischiefLight28
Baron Samedi
1
4
10
1.5
W
Eset
1
7
13
1.07
W
5
3
21
5.17
L
Fenrir
ainfer
Fenrir
5
9
2
0.67
W
8
5
19
3.5
W
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,183
Damage
76,177
85,570
Taken
115,318
62,402
Mitigated
58,381
19,364
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,911
2,946
0
0
22,033
11,728
0
6,758
15,275
23,307
0
L
Da Ji
 
Da Ji
21,055
9,601
0
407
30,951
11,290
0
7,441
23,510
0
31,400
L
Hachiman
17,429
13,413
219
1,957
22,320
7,497
0
6,215
16,105
0
42,877
W
Kukulkan
JWTHEBEST99
Kukulkan
17,455
49
0
303
4,722
2,427
0
1,577
3,145
51,902
0
L
Baron Samedi
MischiefLight28
Baron Samedi
15,611
1,402
2,713
1,859
20,082
19,697
0
6,739
13,343
28,965
0
W
Eset
2,669
888
646
930
11,292
5,349
0
3,072
8,220
9,159
0
W
11,420
2,057
1,646
3,632
21,851
28,756
0
4,874
15,801
20,060
0
L
Fenrir
ainfer
Fenrir
11,171
4,306
0
1,093
19,932
8,169
0
4,391
15,541
0
18,119
W
28,664
10,699
0
3,620
24,832
14,261
0
8,739
16,093
0
50,346
W
44,975
34,337
212
8,375
22,873
11,609
0
8,260
14,613
0
76,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,718
Gold Earned
67,149
225
Minions Killed
145
5
Camps Cleared
3
1,118,570
Distance Traveled
1,087,949
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,597
900
21
2
0
218,296
0
L
Da Ji
14,687
1,049
28
2
2
269,932
0
L
Hachiman
13,758
983
63
5
1
214,818
0
W
Kukulkan
14,252
1,018
88
6
0
186,726
0
L
Baron Samedi
13,420
959
14
1
0
218,770
1
W
Eset
12,456
890
5
0
0
191,376
1
W
Artio
14,410
1,029
23
2
0
296,051
0
L
Fenrir
12,687
906
19
1
0
166,133
0
W
Mulan
15,354
1,097
47
3
1
227,431
0
W
Cupid
17,246
1,232
62
4
4
216,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role