Player Matchup

Vamana
Vamana
MAADDawG
Vamana
Level 86
God Stats
2W - 0L
1,211 SR
Queue Stats
33W - 38L
1,421 Elo+
Party 1
Sol
Sol
PrinceOfJesters
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,251 Elo+
Solo
Set
Set
naggingsun7
Set
Level 108
God Stats
1W - 0L
1,150 SR
Queue Stats
105W - 116L
1,214 Elo+
Party 1
Team Averages
Level 80
1,287 SR
1,295 Elo+

VS

Team Averages
Level 85
1,544 SR
1,485 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
OpulentxKilling
Merlin
Level 69
God Stats
2W - 4L
1,631 SR
Queue Stats
12W - 14L
1,481 Elo+
Party 2
Mulan
Mulan
shadowmasta30
Mulan
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MAADDawG
Vamana
11
5 / 2 / 5
9,087
699
6,508
15,476
13,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 2 / 7
9,184
706
11,747
8,352
2,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 2 / 7
8,858
681
6,882
11,869
11,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 5 / 4
8,259
635
5,679
10,858
3,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 3 / 2
9,447
727
12,073
6,396
2,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 5 / 4
8,301
639
4,975
13,221
8,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
6
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
4
0.6
W
Vamana
MAADDawG
Vamana
5
2
5
3.75
L
4
3
2
1.67
W
4
2
7
3.75
W
4
2
7
3.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
22,727
35,697
Taken
30,475
27,611
Mitigated
13,885
11,417
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,679
5,130
658
3,328
10,858
3,503
160
2,990
7,868
0
23,267
W
Vamana
MAADDawG
Vamana
6,508
2,748
0
3,350
15,476
13,211
581
5,185
10,291
0
21,245
L
12,073
1,078
282
282
6,396
2,297
0
3,141
3,255
41,485
0
W
11,747
2,913
0
3,687
8,352
2,686
2,139
3,029
5,323
43,247
0
W
6,882
2,927
648
3,732
11,869
11,714
421
4,205
7,664
0
26,890
L
4,975
1,445
0
2,599
13,221
8,085
0
5,632
7,589
0
25,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
26,007
134
Minions Killed
148
0
Camps Cleared
0
707,500
Distance Traveled
651,059
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,259
635
38
3
0
199,716
4
W
Vamana
9,087
699
25
2
0
251,706
0
L
Merlin
9,447
727
73
6
0
210,833
0
W
Sol
9,184
706
77
6
0
219,350
2
W
Set
8,858
681
32
2
0
236,444
0
L
Mulan
8,301
639
37
3
0
240,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role