Player Matchup

Awilix
Awilix
ClobberinCheeks
Awilix
Level 116
God Stats
2W - 4L
1,718 SR
Queue Stats
210W - 186L
1,621 Elo+
Solo
King Arthur
King Arthur
SICKSHELLS
King Arthur
Level 157
God Stats
5W - 4L
1,483 SR
Queue Stats
77W - 69L
1,583 Elo+
Solo
Ullr
Ullr
Sle_epyQJ-14
Ullr
Level 144
God Stats
6W - 12L
1,401 SR
Queue Stats
189W - 171L
1,542 Elo+
Solo
Olorun
Olorun
TheLLamaGhost
Olorun
Level 156
God Stats
2W - 0L
1,543 SR
Queue Stats
225W - 177L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
jester jk36
Baron Samedi
Level 135
God Stats
8W - 4L
1,399 SR
Queue Stats
101W - 89L
1,542 Elo+
Party 2
Team Averages
Level 142
1,509 SR
1,583 Elo+

VS

Team Averages
Level 129
1,635 SR
1,588 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
EverydayHare377
Zeus
Level 108
God Stats
5W - 3L
1,867 SR
Queue Stats
354W - 325L
1,550 Elo+
Solo
Geb
Geb
FIDO259
Geb
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
223W - 199L
1,630 Elo+
Party 1
Mulan
Mulan
IceyVortex5775
Mulan
Level 151
God Stats
20W - 18L
1,806 SR
Queue Stats
530W - 489L
1,687 Elo+
Party 1
Sylvanus
Sylvanus
dIgital BeLi3f
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 241L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,769
754
1,306
2,877
677
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SICKSHELLS
King Arthur
6
0 / 0 / 0
3,705
741
3,302
4,514
3,583
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

7
3 / 0 / 2
4,424
885
1,070
2,516
778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 1 / 2
4,108
822
4,791
4,029
1,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
jester jk36
Baron Samedi
5
1 / 0 / 5
3,824
765
3,354
2,505
1,206
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
5
1 / 3 / 0
3,610
722
2,170
3,774
796
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
2,809
562
700
1,096
150
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
4
0 / 3 / 1
3,031
606
1,447
5,452
1,923
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,598
720
2,854
4,372
3,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sylvanus
4
0 / 1 / 1
3,138
628
1,381
5,377
2,459
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
0
0.33
W
1
0
2
2
L
0
1
0
0
L
Geb
0
3
1
0.17
L
0
0
0
0
W
King Arthur
SICKSHELLS
King Arthur
0
0
0
0
W
3
0
2
4
W
3
1
2
4
L
Sylvanus
0
1
1
0.5
W
Baron Samedi
jester jk36
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,823
Damage
8,552
16,441
Taken
20,071
7,474
Mitigated
8,419
9,729
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,170
470
0
848
3,774
796
0
729
3,045
15,844
0
W
1,306
555
0
1,681
2,877
677
0
483
2,394
0
12,059
L
700
376
0
500
1,096
150
0
0
1,096
3,372
0
L
Geb
1,447
562
222
1,672
5,452
1,923
0
3,545
1,907
4,717
0
L
2,854
504
0
2,504
4,372
3,091
0
0
4,372
0
16,855
W
King Arthur
SICKSHELLS
King Arthur
3,302
749
0
3,290
4,514
3,583
0
130
4,384
0
16,620
W
1,070
112
0
754
2,516
778
917
1,026
1,490
0
19,067
W
4,791
3,259
448
1,830
4,029
1,230
0
2,290
1,739
15,385
0
L
Sylvanus
1,381
788
622
3,185
5,377
2,459
0
3,871
1,506
7,454
0
W
Baron Samedi
jester jk36
Baron Samedi
3,354
1,055
609
1,117
2,505
1,206
58
1,769
736
8,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,830
Gold Earned
16,186
126
Minions Killed
97
0
Camps Cleared
0
514,900
Distance Traveled
421,089
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,610
722
33
7
0
101,678
1
W
Awilix
3,769
754
30
6
0
128,021
0
L
Zeus
2,809
562
11
2
0
28,951
0
L
Geb
3,031
606
5
1
0
102,450
0
L
Mulan
3,598
720
32
6
0
103,483
2
W
King Arthur
3,705
741
23
5
0
113,506
1
W
Ullr
4,424
885
38
8
0
89,478
0
W
Olorun
4,108
822
25
5
0
88,753
1
L
Sylvanus
3,138
628
16
3
0
84,527
0
W
Baron Samedi
3,824
765
10
2
0
95,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role