Player Matchup

Set
Set
ChasteBreak
Set
Level 29
God Stats
0W - 1L
1,286 SR
Queue Stats
164W - 131L
1,581 Elo+
Party 1
Mulan
Mulan
SleepieRN
Mulan
Level 79
God Stats
19W - 23L
1,320 SR
Queue Stats
362W - 320L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
TheMaster3552
Ah Puch
Level 49
God Stats
6W - 3L
1,500 SR
Queue Stats
35W - 30L
1,496 Elo+
Party 1
Team Averages
Level 52
1,369 SR
1,552 Elo+

VS

Team Averages
Level 69
1,406 SR
1,477 Elo+
Chang'e
Chang'e
NobleRiccio
Chang'e
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 31L
1,337 Elo+
Party 2
Hachiman
Hachiman
SoGoodImGolden
Hachiman
Level 69
God Stats
2W - 2L
1,394 SR
Queue Stats
126W - 62L
1,546 Elo+
Party 2
Cerberus
Cerberus
aCAvenge
Cerberus
Level 122
God Stats
26W - 13L
1,324 SR
Queue Stats
200W - 92L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
17,606
568
14,492
22,901
7,822
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
SleepieRN
Mulan
18
7 / 6 / 6
19,444
627
21,783
29,622
28,603
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
16
7 / 10 / 5
18,214
588
31,089
21,628
4,935
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NobleRiccio
Chang'e
14
0 / 9 / 13
16,352
527
8,649
20,029
13,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
18
10 / 5 / 14
19,866
641
23,980
25,439
9,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
aCAvenge
Cerberus
20
16 / 3 / 8
21,257
686
26,186
33,596
35,098
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
17
Kills
26
26
Deaths
17
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
Chang'e
NobleRiccio
Chang'e
0
9
13
0.72
L
Mulan
SleepieRN
Mulan
7
6
6
1.67
W
Hachiman
10
5
14
3.4
L
Ah Puch
7
10
5
0.95
W
Cerberus
aCAvenge
Cerberus
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,364
Damage
58,815
74,151
Taken
79,064
41,360
Mitigated
57,664
19,419
Healing
28,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,492
4,957
0
3,490
22,901
7,822
217
11,038
11,863
0
85,197
W
Chang'e
NobleRiccio
Chang'e
8,649
1,525
5,513
6,592
20,029
13,514
249
8,219
11,810
27,160
0
L
Mulan
SleepieRN
Mulan
21,783
2,660
1,306
9,613
29,622
28,603
722
12,724
16,898
0
102,913
W
Hachiman
23,980
12,808
0
6,970
25,439
9,052
1,542
10,320
15,119
0
124,546
L
Ah Puch
31,089
332
890
4,120
21,628
4,935
722
10,873
10,755
86,415
0
W
Cerberus
aCAvenge
Cerberus
26,186
581
0
9,459
33,596
35,098
1,002
13,071
20,525
91,925
419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,264
Gold Earned
57,475
345
Minions Killed
312
0
Camps Cleared
0
1,577,371
Distance Traveled
1,451,563
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
17,606
568
113
4
0
483,119
2
W
Chang'e
16,352
527
40
1
0
385,547
8
L
Mulan
19,444
627
118
4
0
574,327
7
W
Hachiman
19,866
641
139
4
0
490,435
4
L
Ah Puch
18,214
588
114
4
0
519,925
1
W
Cerberus
21,257
686
133
4
0
575,581
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role