Player Matchup

Tyr
Tyr
DROPPINXxXCL1PZ
Tyr
Level 108
God Stats
28W - 32L
1,476 SR
Queue Stats
352W - 391L
1,563 Elo+
Solo
Hades
Hades
DecidedMonkey30
Hades
Level 56
God Stats
72W - 19L
1,792 SR
Queue Stats
160W - 142L
1,589 Elo+
Solo
Neith
Neith
THE-Gamer714
Neith
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 81
1,590 SR
1,551 Elo+

VS

Team Averages
Level 105
1,462 SR
1,607 Elo+
Olorun
Olorun
Hermanator078
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 54L
1,661 Elo+
Party 1
Chaac
Chaac
OrangeKrush7
Chaac
Level 125
God Stats
5W - 6L
1,231 SR
Queue Stats
84W - 89L
1,549 Elo+
Party 1
Odin
Odin
coopycoopy123
Odin
Level 69
God Stats
10W - 6L
1,656 SR
Queue Stats
137W - 93L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
9,475
451
319
1,272
593
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
12 / 1 / 0
16,132
768
25,209
24,696
14,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 1 / 0
9,736
464
753
3,934
1,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
12,038
573
5,657
12,186
2,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 0
12,873
613
11,142
20,805
15,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 4 / 0
11,643
554
4,406
16,338
13,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
12
Kills
2
2
Deaths
12
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
12
1
0
12
W
0
5
1
0.1
W
2
3
0
0.67
L
0
1
0
0
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
21,205
29,902
Taken
49,329
16,550
Mitigated
31,465
15,784
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
319
0
0
462
1,272
593
0
377
895
0
2,851
L
25,209
1,549
0
14,518
24,696
14,839
1,062
4,648
20,048
137,511
0
W
5,657
2,235
675
3,962
12,186
2,315
3,059
8,628
3,558
55,627
0
W
11,142
1,481
0
5,742
20,805
15,335
443
6,556
14,249
0
62,655
L
753
44
0
804
3,934
1,118
0
670
3,264
0
10,159
W
4,406
1,124
0
3,093
16,338
13,815
258
10,130
6,208
0
42,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
36,554
208
Minions Killed
250
0
Camps Cleared
0
505,966
Distance Traveled
1,119,700
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,475
451
4
0
0
38,449
0
L
Hades
16,132
768
188
9
0
341,266
4
W
Olorun
12,038
573
88
4
0
308,116
1
W
Chaac
12,873
613
97
5
0
409,824
0
L
Neith
9,736
464
16
1
0
126,251
0
W
Odin
11,643
554
65
3
0
401,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role