Player Matchup

Hercules
Hercules
Albanian Allah
Hercules
Level 28
God Stats
14W - 7L
1,787 SR
Queue Stats
54W - 38L
1,630 Elo+
Party 1
Scylla
Scylla
DutchMaster11
Scylla
Level 28
God Stats
8W - 4L
1,694 SR
Queue Stats
23W - 16L
1,738 Elo+
Party 1
Kali
Kali
FatTreeLord
Kali
Level 101
God Stats
0W - 3L
1,458 SR
Queue Stats
157W - 105L
1,709 Elo+
Party 1
Team Averages
Level 52
1,646 SR
1,692 Elo+

VS

Team Averages
Level 11
1,443 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 12
God Stats
4W - 11L
1,397 SR
Queue Stats
8W - 16L
1,421 Elo+
Solo
Susano
Susano
DropEmOut7127
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,517 Elo+
Party 2
Ares
Ares
StealthNote2604
Ares
Level 14
God Stats
2W - 1L
1,432 SR
Queue Stats
31W - 29L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 3 / 2
9,507
634
6,838
12,040
4,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 10 / 4
9,200
613
6,602
11,403
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 7 / 2
9,023
602
5,442
12,061
3,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 3 / 9
10,612
707
6,885
9,237
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
15 / 1 / 3
12,484
832
18,876
8,938
3,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 7
9,344
623
2,167
10,947
4,927
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
20
20
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
9
2.83
L
Hercules
3
3
2
1.33
W
15
1
3
16.5
L
2
10
4
0.4
L
2
7
2
0.43
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
27,928
35,504
Taken
29,122
10,516
Mitigated
11,555
6,219
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,885
130
879
1,633
9,237
3,085
340
2,163
7,074
33,374
0
L
Hercules
6,838
871
0
2,510
12,040
4,611
0
4,934
7,106
0
25,708
W
18,876
4,198
0
925
8,938
3,543
1,477
1,462
7,476
0
61,949
L
6,602
579
0
1,247
11,403
2,152
0
2,056
9,347
23,441
0
L
5,442
3,441
0
2,462
12,061
3,753
0
2,210
9,851
0
31,931
W
2,167
365
0
1,454
10,947
4,927
563
3,101
7,846
19,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
32,440
148
Minions Killed
176
0
Camps Cleared
0
744,416
Distance Traveled
810,824
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,612
707
59
4
0
263,141
2
L
Hercules
9,507
634
46
3
0
282,567
2
W
Susano
12,484
832
83
6
0
301,499
1
L
Scylla
9,200
613
43
3
0
210,132
2
L
Kali
9,023
602
59
4
0
251,717
2
W
Ares
9,344
623
34
2
0
246,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role