Player Matchup

Kuzenbo
Kuzenbo
Infinity Derp
Kuzenbo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 153L
1,546 Elo+
Party 1
Hades
Hades
Ncarmenatty24
Hades
Level 60
God Stats
2W - 0L
1,556 SR
Queue Stats
61W - 63L
1,464 Elo+
Solo
Sylvanus
Sylvanus
Noremac Is Cool
Sylvanus
Level 147
God Stats
2W - 1L
1,829 SR
Queue Stats
140W - 153L
1,573 Elo+
Party 1
Vulcan
Vulcan
Slipknot Guru
Vulcan
Level 120
God Stats
5W - 2L
1,410 SR
Queue Stats
155W - 141L
1,498 Elo+
Party 1
Artemis
Artemis
mtg_biiitch
Artemis
Level 114
God Stats
7W - 4L
1,557 SR
Queue Stats
271W - 307L
1,449 Elo+
Solo
Team Averages
Level 117
1,570 SR
1,506 Elo+

VS

Team Averages
Level 114
1,639 SR
1,455 Elo+
Achilles
Achilles
GhettoBlaster23
Achilles
Level 107
God Stats
1W - 1L
1,737 SR
Queue Stats
33W - 30L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
Jon1675
Ah Puch
Level 138
God Stats
6W - 7L
1,749 SR
Queue Stats
166W - 176L
1,439 Elo+
Party 3
Geb
Geb
MathPro101
Geb
Level 129
God Stats
8W - 7L
1,409 SR
Queue Stats
308W - 281L
1,520 Elo+
Party 2
Hel
Hel
hobby59
Hel
Level 89
God Stats
3W - 1L
1,715 SR
Queue Stats
80W - 73L
1,404 Elo+
Party 3
Odin
Odin
vvvDANIMALvvv
Odin
Level 109
God Stats
7W - 6L
1,586 SR
Queue Stats
398W - 410L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
7 / 2 / 20
11,706
780
12,619
28,577
22,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 6 / 17
11,992
799
20,613
19,526
14,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
17
5 / 3 / 18
10,720
715
8,576
21,342
25,413
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 3 / 16
11,818
788
27,648
14,013
6,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
mtg_biiitch
Artemis
19
5 / 5 / 19
11,327
755
18,206
17,393
8,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
5 / 4 / 10
10,916
728
12,766
22,477
25,302
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Jon1675
Ah Puch
18
4 / 6 / 9
10,824
722
33,969
16,275
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 13
10,059
671
13,794
21,688
27,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
18
5 / 6 / 11
10,502
700
17,224
19,921
8,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 9
9,518
635
11,404
22,040
17,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
71
29
Kills
19
19
Deaths
29
90
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Achilles
5
4
10
2.5
W
Kuzenbo
7
2
20
8.5
L
Ah Puch
Jon1675
Ah Puch
4
6
9
1.42
L
3
6
13
1.58
W
6
6
17
2.42
W
Sylvanus
5
3
18
4.67
W
6
3
16
4.67
L
Hel
5
6
11
1.75
W
Artemis
mtg_biiitch
Artemis
5
5
19
2.9
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,662
Damage
89,157
100,851
Taken
102,401
77,109
Mitigated
84,541
54,916
Healing
45,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,766
2,437
1,514
3,904
22,477
25,302
548
16,160
6,317
301
25,896
W
Kuzenbo
12,619
3,440
3,848
8,808
28,577
22,548
1,109
19,877
8,700
31,420
0
L
Ah Puch
Jon1675
Ah Puch
33,969
562
798
2,321
16,275
5,007
834
11,695
4,580
59,372
0
L
13,794
919
1,342
2,350
21,688
27,699
66
12,977
8,711
29,476
0
W
20,613
1,661
1,315
6,286
19,526
14,452
893
9,725
9,801
38,575
0
W
Sylvanus
8,576
1,848
14,041
9,784
21,342
25,413
576
12,735
8,607
11,687
0
W
27,648
10,736
3,396
3,061
14,013
6,276
749
10,477
3,536
52,919
0
L
Hel
17,224
114
20,639
9,462
19,921
8,871
31
14,840
5,081
31,764
0
W
Artemis
mtg_biiitch
Artemis
18,206
9,143
1,664
2,713
17,393
8,420
1,910
12,625
4,768
0
32,129
L
11,404
868
525
2,885
22,040
17,662
488
13,784
8,256
360
24,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,563
Gold Earned
51,819
179
Minions Killed
180
0
Camps Cleared
0
1,214,045
Distance Traveled
1,276,050
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,916
728
26
2
0
290,413
3
W
Kuzenbo
11,706
780
33
2
0
270,521
0
L
Ah Puch
10,824
722
63
4
0
240,372
1
L
Geb
10,059
671
31
2
0
226,406
0
W
Hades
11,992
799
42
3
0
196,624
0
W
Sylvanus
10,720
715
8
1
0
228,382
1
W
Vulcan
11,818
788
64
4
0
277,947
2
L
Hel
10,502
700
35
2
0
279,042
0
W
Artemis
11,327
755
32
2
0
240,571
0
L
Odin
9,518
635
25
2
0
239,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role