Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
928 Elo+
Party 3
Chaac
Chaac
monte3218
Chaac
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
t20010625
Ao Kuang
Level 26
God Stats
3W - 9L
1,819 SR
Queue Stats
178W - 227L
1,465 Elo+
Solo
He Bo
He Bo
welinkiw1605
He Bo
Level 11
God Stats
5W - 7L
1,494 SR
Queue Stats
27W - 38L
1,529 Elo+
Solo
Team Averages
Level 13
1,567 SR
1,430 Elo+

VS

Team Averages
Level 28
1,372 SR
1,562 Elo+
Raijin
Raijin
CrystalBraves
Raijin
Level 45
God Stats
15W - 11L
1,528 SR
Queue Stats
263W - 229L
1,553 Elo+
Party 2
Mulan
Mulan
GoldIvoryKing
Mulan
Level 28
God Stats
1W - 0L
1,337 SR
Queue Stats
2W - 1L
1,415 Elo+
Party 1
Neith
Neith
NoxieUwU
Neith
Level 14
God Stats
3W - 2L
1,048 SR
Queue Stats
10W - 6L
1,833 Elo+
Party 2
Hel
Hel
Ragnos01
Hel
Level 28
God Stats
19W - 22L
1,254 SR
Queue Stats
257W - 236L
1,510 Elo+
Party 2
Zeus
Zeus
nativethunder38
Zeus
Level 25
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 2 / 0
4,674
360
834
4,667
1,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
5
0 / 6 / 1
4,651
358
441
4,853
1,247
Chaac
monte3218
Chaac
13
5 / 1 / 3
7,171
552
7,924
7,999
4,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
t20010625
Ao Kuang
10
3 / 4 / 2
6,459
497
3,700
6,829
2,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 0
6,735
518
4,308
6,039
1,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,481
652
5,092
4,547
1,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 1
6,753
519
2,539
7,163
3,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
NoxieUwU
Neith
12
6 / 2 / 3
7,592
584
4,747
6,416
2,185
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 3
6,799
523
2,910
4,451
1,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 4 / 1
5,950
458
1,719
5,028
1,463
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
15
16
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Fenrir
 
Fenrir
0
6
1
0.08
W
4
1
3
5.5
W
1
3
1
0.5
W
Neith
NoxieUwU
Neith
6
2
3
3.75
W
3
0
3
4.5
L
Chaac
monte3218
Chaac
5
1
3
6.5
W
1
4
1
0.38
L
Ao Kuang
t20010625
Ao Kuang
3
4
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,207
Damage
17,007
30,387
Taken
27,605
11,421
Mitigated
10,553
7,151
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
834
312
0
340
4,667
1,393
0
728
3,939
11,402
0
L
Fenrir
 
Fenrir
441
270
0
158
4,853
1,247
0
1,823
3,030
0
4,424
W
5,092
665
0
1,033
4,547
1,669
480
2,919
1,628
48,564
0
W
2,539
387
99
2,296
7,163
3,964
170
898
6,265
0
28,708
W
Neith
NoxieUwU
Neith
4,747
3,057
0
466
6,416
2,185
4,717
2,697
3,719
0
39,661
W
2,910
436
1,201
2,328
4,451
1,272
1,777
1,582
2,869
30,398
0
L
Chaac
monte3218
Chaac
7,924
1,093
0
3,175
7,999
4,820
0
1,370
6,629
0
36,858
W
1,719
300
0
0
5,028
1,463
31
746
4,282
19,356
0
L
Ao Kuang
t20010625
Ao Kuang
3,700
1,044
0
1,306
6,829
2,027
0
2,387
4,442
18,349
0
L
4,308
195
0
2,172
6,039
1,934
180
3,413
2,626
32,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
35,575
172
Minions Killed
304
0
Camps Cleared
0
1,108,523
Distance Traveled
1,105,348
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,674
360
16
1
0
194,715
0
L
Fenrir
4,651
358
5
0
0
206,762
1
W
Raijin
8,481
652
97
7
0
237,323
6
W
Mulan
6,753
519
44
3
0
228,578
1
W
Neith
7,592
584
70
5
0
187,583
3
W
Hel
6,799
523
60
5
0
235,610
0
L
Chaac
7,171
552
65
5
0
240,071
0
W
Zeus
5,950
458
33
3
0
216,254
0
L
Ao Kuang
6,459
497
27
2
0
258,146
0
L
He Bo
6,735
518
59
5
0
208,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role