Player Matchup

Merlin
Merlin
AJSR
Merlin
Level 52
God Stats
2W - 1L
1,481 SR
Queue Stats
2W - 1L
1,407 Elo+
Party 1
Mulan
Mulan
LofTheTeribble
Mulan
Level 86
God Stats
3W - 0L
1,686 SR
Queue Stats
3W - 0L
1,689 Elo+
Party 1
Anubis
Anubis
Maxninja111
Anubis
Level 103
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 2L
1,407 Elo+
Party 1
King Arthur
King Arthur
Peyback
King Arthur
Level 67
God Stats
2W - 1L
1,663 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1
Team Averages
Level 77
1,525 SR
1,548 Elo+

VS

Team Averages
Level 115
1,622 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Blackn0291
Baron Samedi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Merkdeezfoos
Cu Chulainn
Level 101
God Stats
0W - 1L
1,635 SR
Queue Stats
3W - 3L
1,656 Elo+
Solo
Mulan
Mulan
SashaFierce23
Mulan
Level 107
God Stats
1W - 2L
1,791 SR
Queue Stats
4W - 15L
1,243 Elo+
Party 2
Nox
Nox
WebaM
Nox
Level 137
God Stats
50W - 48L
1,562 SR
Queue Stats
80W - 104L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJSR
Merlin
15
1 / 4 / 8
9,949
765
6,823
8,418
3,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 8
9,814
755
9,329
11,037
10,631
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
18
10 / 3 / 0
11,540
888
13,103
11,968
6,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Peyback
King Arthur
17
10 / 2 / 3
11,310
870
14,876
11,789
14,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackn0291
Baron Samedi
14
1 / 6 / 4
8,861
682
8,283
12,236
5,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Merkdeezfoos
Cu Chulainn
16
3 / 6 / 2
9,618
740
6,759
18,230
10,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 1
9,358
720
6,953
13,734
9,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
WebaM
Nox
16
4 / 5 / 3
9,742
749
8,262
9,842
3,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
22
Kills
11
11
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
AJSR
Merlin
1
4
8
1.25
L
Baron Samedi
Blackn0291
Baron Samedi
1
6
4
0.5
W
1
2
8
2.5
W
Anubis
10
3
0
3.33
L
Cu Chulainn
Merkdeezfoos
Cu Chulainn
3
6
2
0.67
W
King Arthur
Peyback
King Arthur
10
2
3
5.75
L
3
5
1
0.7
L
Nox
WebaM
Nox
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,131
Damage
30,257
43,212
Taken
54,042
34,118
Mitigated
29,294
10,865
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AJSR
Merlin
6,823
652
0
0
8,418
3,408
2,325
3,678
4,740
31,146
0
L
Baron Samedi
Blackn0291
Baron Samedi
8,283
1,321
1,217
2,175
12,236
5,709
372
3,755
8,481
27,575
0
W
9,329
3,017
0
2,031
11,037
10,631
1,905
4,958
6,079
0
21,748
W
Anubis
13,103
610
0
6,952
11,968
6,057
261
3,984
7,984
51,586
0
L
Cu Chulainn
Merkdeezfoos
Cu Chulainn
6,759
1,070
0
4,542
18,230
10,343
40
5,930
12,054
0
32,552
W
King Arthur
Peyback
King Arthur
14,876
2,750
0
1,882
11,789
14,022
652
4,506
7,283
705
38,762
L
6,953
1,003
0
3,404
13,734
9,709
0
6,297
7,437
0
17,630
L
Nox
WebaM
Nox
8,262
447
153
1,144
9,842
3,533
0
4,932
4,730
32,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
37,579
196
Minions Killed
189
10
Camps Cleared
9
927,387
Distance Traveled
738,097
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,949
765
56
4
3
222,713
1
L
Baron Samedi
8,861
682
48
4
1
181,835
0
W
Mulan
9,814
755
18
1
3
214,347
1
W
Anubis
11,540
888
70
5
3
230,210
1
L
Cu Chulainn
9,618
740
59
5
5
200,467
3
W
King Arthur
11,310
870
52
4
1
260,117
1
L
Mulan
9,358
720
20
2
0
185,389
2
L
Nox
9,742
749
62
5
3
170,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role