Player Matchup

Zeus
Zeus
Dosculos
Zeus
Level 15
God Stats
0W - 4L
1,395 SR
Queue Stats
29W - 44L
1,228 Elo+
Party 3
Cerberus
Cerberus
FlashierSpore80
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,098 Elo+
Solo
Medusa
Medusa
GreenSE7ENcT
Medusa
Level 45
God Stats
4W - 5L
1,484 SR
Queue Stats
29W - 46L
1,195 Elo+
Party 3
Sun Wukong
Sun Wukong
funny_apztx
Sun Wukong
Level 7
God Stats
0W - 10L
974 SR
Queue Stats
3W - 13L
898 Elo+
Party 2
Nemesis
Nemesis
iTs_-Swint
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
986 Elo+
Party 2
Team Averages
Level 16
1,371 SR
1,081 Elo+

VS

Team Averages
Level 10
1,475 SR
1,358 Elo+
Heimdallr
Heimdallr
Cawddy XLNC
Heimdallr
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 81L
1,307 Elo+
Party 1
Amaterasu
Amaterasu
Dookieslide
Amaterasu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 70L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Finesse XLNC
Kukulkan
Level 7
God Stats
8W - 10L
1,499 SR
Queue Stats
104W - 104L
1,307 Elo+
Party 1
Odin
Odin
HoldenMebols
Odin
Level 6
God Stats
18W - 12L
1,388 SR
Queue Stats
139W - 130L
1,307 Elo+
Party 1
Neith
Neith
thakidd138
Neith
Level 29
God Stats
37W - 34L
1,488 SR
Queue Stats
69W - 78L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 4 / 3
12,998
464
26,425
14,134
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
15
1 / 10 / 4
9,933
355
7,405
24,154
17,495
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
16
2 / 5 / 6
10,721
383
13,237
15,937
5,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
funny_apztx
Sun Wukong
18
4 / 1 / 3
11,590
414
6,639
22,305
16,222
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
iTs_-Swint
Nemesis
16
2 / 8 / 6
10,308
368
7,331
23,226
8,310
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cawddy XLNC
Heimdallr
19
8 / 5 / 6
13,590
485
22,674
20,369
9,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Dookieslide
Amaterasu
15
3 / 8 / 5
11,081
396
5,662
19,717
16,879
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Finesse XLNC
Kukulkan
19
2 / 4 / 4
13,171
470
15,206
11,968
5,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 8
12,335
441
6,856
12,743
12,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
11 / 2 / 2
16,026
572
23,083
20,392
9,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
20
Kills
27
28
Deaths
21
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cawddy XLNC
Heimdallr
8
5
6
2.2
W
Amaterasu
Dookieslide
Amaterasu
3
8
5
0.69
L
Zeus
11
4
3
3.13
W
Kukulkan
Finesse XLNC
Kukulkan
2
4
4
1
L
Cerberus
1
10
4
0.3
L
Medusa
2
5
6
1
W
3
2
8
3.5
L
Sun Wukong
funny_apztx
Sun Wukong
4
1
3
5.5
L
Nemesis
iTs_-Swint
Nemesis
2
8
6
0.63
W
Neith
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,037
Damage
73,481
99,756
Taken
85,189
52,057
Mitigated
52,952
14,054
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cawddy XLNC
Heimdallr
22,674
11,045
0
6,980
20,369
9,270
1,884
8,834
11,535
0
78,589
W
Amaterasu
Dookieslide
Amaterasu
5,662
2,161
0
4,658
19,717
16,879
2,170
8,141
11,576
0
16,644
L
Zeus
26,425
1,741
0
697
14,134
4,546
828
1,111
13,023
88,160
0
W
Kukulkan
Finesse XLNC
Kukulkan
15,206
1,276
0
0
11,968
5,187
3,026
5,810
6,158
82,253
0
L
Cerberus
7,405
620
0
3,288
24,154
17,495
165
7,799
16,354
43,713
0
L
Medusa
13,237
6,792
0
622
15,937
5,484
1,670
0
15,933
0
67,481
W
6,856
2,430
0
1,150
12,743
12,275
351
5,354
7,389
0
36,242
L
Sun Wukong
funny_apztx
Sun Wukong
6,639
1,263
580
6,585
22,305
16,222
240
4,452
17,853
0
60,316
L
Nemesis
iTs_-Swint
Nemesis
7,331
2,052
0
2,282
23,226
8,310
573
2,147
21,079
0
30,889
W
Neith
23,083
14,726
0
13,194
20,392
9,341
3,752
6,080
14,312
0
154,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,550
Gold Earned
66,203
472
Minions Killed
505
0
Camps Cleared
0
2,509,242
Distance Traveled
2,386,413
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,590
485
108
4
0
436,891
4
W
Amaterasu
11,081
396
20
1
0
538,447
2
L
Zeus
12,998
464
144
5
0
504,303
0
W
Kukulkan
13,171
470
141
5
0
517,739
2
L
Cerberus
9,933
355
105
4
0
436,085
0
L
Medusa
10,721
383
88
3
0
505,685
3
W
Odin
12,335
441
37
1
0
428,133
4
L
Sun Wukong
11,590
414
86
3
0
551,145
6
L
Nemesis
10,308
368
49
2
0
512,024
1
W
Neith
16,026
572
199
7
0
465,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role