Player Matchup

Nox
Nox
Fatal 1nstinct
Nox
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 72L
1,454 Elo+
Solo
Camazotz
Camazotz
H1M0m
Camazotz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,586 Elo+
Solo
Bastet
Bastet
Megatroid474
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Anhur
Anhur
pitchelli
Anhur
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
287W - 277L
1,521 Elo+
Solo
Hera
Hera
richiOoff
Hera
Level 69
God Stats
0W - 1L
1,723 SR
Queue Stats
55W - 48L
1,518 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,516 Elo+

VS

Team Averages
Level 106
1,511 SR
1,485 Elo+
Ares
Ares
PorcelainGod
Ares
Level 49
God Stats
2W - 0L
1,362 SR
Queue Stats
21W - 25L
1,365 Elo+
Solo
Zeus
Zeus
Simpsonator89
Zeus
Level 103
God Stats
3W - 2L
1,664 SR
Queue Stats
124W - 117L
1,500 Elo+
Party 1
Medusa
Medusa
Specialist Sr
Medusa
Level 121
God Stats
7W - 6L
1,500 SR
Queue Stats
261W - 265L
1,452 Elo+
Solo
Fenrir
Fenrir
iProdiggy13
Fenrir
Level 129
God Stats
5W - 6L
1,311 SR
Queue Stats
223W - 207L
1,553 Elo+
Party 1
Sobek
Sobek
miesann
Sobek
Level 127
God Stats
4W - 1L
1,715 SR
Queue Stats
445W - 367L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 7
10,583
756
15,451
12,062
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
H1M0m
Camazotz
16
2 / 6 / 10
9,538
681
8,916
14,947
15,800
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
17
2 / 8 / 8
9,955
711
8,358
14,414
6,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
pitchelli
Anhur
15
4 / 8 / 3
9,973
712
8,421
12,581
4,537
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
16
5 / 7 / 5
10,325
738
15,999
10,231
4,417
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 15
10,773
770
7,446
20,457
24,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 5 / 11
11,981
856
17,629
10,426
4,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 5 / 11
12,167
869
13,878
16,304
8,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
18
5 / 3 / 20
11,263
805
11,911
17,296
12,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sobek
miesann
Sobek
18
4 / 3 / 21
10,932
781
5,783
18,994
24,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
20
Kills
35
35
Deaths
21
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
7
6
7
1.75
L
Camazotz
H1M0m
Camazotz
2
6
10
1.17
L
Bastet
2
8
8
0.75
W
6
5
15
2.7
W
9
5
11
2.9
W
11
5
11
3.3
W
Fenrir
5
3
20
5
W
Sobek
miesann
Sobek
4
3
21
4.83
L
Anhur
pitchelli
Anhur
4
8
3
0.69
L
Hera
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,145
Damage
56,647
64,235
Taken
83,477
36,171
Mitigated
75,200
13,434
Healing
27,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,451
992
1,444
1,929
12,062
5,338
0
6,014
6,048
24,931
0
L
Camazotz
H1M0m
Camazotz
8,916
2,048
0
3,820
14,947
15,800
49
6,950
7,997
0
15,822
L
Bastet
8,358
3,601
0
1,877
14,414
6,079
436
6,649
7,765
0
19,673
W
7,446
230
2,380
2,495
20,457
24,221
609
7,774
12,683
12,995
0
W
17,629
1,230
905
1,191
10,426
4,563
1,075
4,923
5,503
43,060
0
W
13,878
6,831
2,166
3,343
16,304
8,694
3,848
5,795
10,509
0
36,296
W
Fenrir
11,911
2,663
3,061
4,709
17,296
12,796
1,513
7,371
9,925
0
20,767
W
Sobek
miesann
Sobek
5,783
200
2,941
4,471
18,994
24,926
507
5,587
11,677
15,812
0
L
Anhur
pitchelli
Anhur
8,421
2,963
607
2,013
12,581
4,537
0
7,813
4,768
0
16,198
L
Hera
15,999
3,272
768
976
10,231
4,417
282
3,432
6,799
35,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
57,116
110
Minions Killed
138
0
Camps Cleared
0
1,077,979
Distance Traveled
1,209,005
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,583
756
24
2
0
207,051
2
L
Camazotz
9,538
681
12
1
0
244,948
0
L
Bastet
9,955
711
24
2
0
218,915
0
W
Ares
10,773
770
6
0
0
240,869
1
W
Zeus
11,981
856
44
3
0
221,715
1
W
Medusa
12,167
869
47
3
0
228,068
0
W
Fenrir
11,263
805
21
2
0
257,645
0
W
Sobek
10,932
781
20
1
0
260,708
0
L
Anhur
9,973
712
12
1
0
206,113
0
L
Hera
10,325
738
38
3
0
200,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role