Player Matchup

Ganesha
Ganesha
BlueBoyy E7MC
Ganesha
Level 20
God Stats
7W - 3L
1,612 SR
Queue Stats
7W - 5L
1,359 Elo+
Solo
Zeus
Zeus
Delphoxhexx
Zeus
Level 27
God Stats
19W - 11L
1,586 SR
Queue Stats
397W - 411L
1,241 Elo+
Solo
Artemis
Artemis
FireStorm-mrcsw2
Artemis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 21L
1,109 Elo+
Solo
Hades
Hades
x R I ZxZ L E x
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 39L
1,104 Elo+
Solo
Mulan
Mulan
xLilDunRyder
Mulan
Level 29
God Stats
1W - 1L
1,255 SR
Queue Stats
60W - 94L
1,252 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,213 Elo+

VS

Team Averages
Level 19
1,367 SR
1,170 Elo+
Mulan
Mulan
 
Mulan
Level 29
God Stats
2W - 3L
1,261 SR
Queue Stats
59W - 108L
1,197 Elo+
Solo
Heimdallr
Heimdallr
GuyFieriGod
Heimdallr
Level 6
God Stats
5W - 5L
1,179 SR
Queue Stats
8W - 7L
1,109 Elo+
Solo
Neith
Neith
Jadebean87
Neith
Level 29
God Stats
136W - 172L
1,398 SR
Queue Stats
139W - 180L
1,254 Elo+
Solo
Eset
Eset
aj1537
Eset
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 57L
1,113 Elo+
Solo
Fenrir
Fenrir
cailu95
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
1 / 2 / 35
15,765
985
24,293
15,798
32,895
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
31 / 5 / 11
19,888
1,243
40,949
20,886
7,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 11 / 21
14,012
876
5,845
20,889
10,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 4 / 31
15,471
967
14,439
24,303
29,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
13 / 9 / 18
16,247
1,015
22,089
35,867
20,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
1 / 18 / 16
14,806
925
22,443
39,178
24,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
GuyFieriGod
Heimdallr
20
10 / 8 / 12
16,796
1,050
27,459
21,086
7,662
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
20
13 / 4 / 12
17,563
1,098
38,925
19,752
6,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
aj1537
Eset
20
0 / 7 / 22
14,609
913
6,305
16,618
6,805
Fenrir
cailu95
Fenrir
20
7 / 13 / 9
15,253
953
12,763
24,578
13,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
102
50
Kills
31
31
Deaths
50
116
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
18
16
0.5
W
Ganesha
1
2
35
9.25
W
31
5
11
7.3
W
2
11
21
1.14
L
Heimdallr
GuyFieriGod
Heimdallr
10
8
12
2
L
Neith
13
4
12
4.75
L
Eset
aj1537
Eset
0
7
22
1.57
L
Fenrir
cailu95
Fenrir
7
13
9
0.88
W
3
4
31
4.63
W
13
9
18
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,615
Damage
107,895
117,743
Taken
121,212
101,016
Mitigated
58,066
21,200
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
22,443
5,960
0
4,376
39,178
24,003
0
27,171
12,007
764
61,834
W
Ganesha
24,293
3,255
0
3,109
15,798
32,895
0
1,292
14,506
48,441
1,662
W
40,949
7,438
1,147
5,173
20,886
7,788
0
1,618
19,267
78,097
0
W
5,845
4,161
0
0
20,889
10,621
0
747
20,142
0
19,321
L
Heimdallr
GuyFieriGod
Heimdallr
27,459
11,238
637
2,540
21,086
7,662
0
14,368
6,718
0
40,244
L
Neith
38,925
23,955
0
4,295
19,752
6,177
0
12,387
7,365
0
87,334
L
Eset
aj1537
Eset
6,305
1,024
396
206
16,618
6,805
0
6,250
10,368
24,775
0
L
Fenrir
cailu95
Fenrir
12,763
4,749
0
782
24,578
13,419
0
18,252
6,326
0
20,586
W
14,439
3,800
402
4,149
24,303
29,108
0
632
23,671
30,780
0
W
22,089
14,655
1,280
5,940
35,867
20,604
0
2,494
33,372
0
45,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,383
Gold Earned
79,027
258
Minions Killed
262
11
Camps Cleared
6
1,162,549
Distance Traveled
1,149,142
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,806
925
86
5
3
219,304
3
W
Ganesha
15,765
985
12
1
0
265,478
3
W
Zeus
19,888
1,243
101
6
6
245,177
1
W
Artemis
14,012
876
41
3
0
151,329
0
L
Heimdallr
16,796
1,050
28
2
0
221,841
1
L
Neith
17,563
1,098
107
7
1
250,087
0
L
Eset
14,609
913
20
1
2
211,964
1
L
Fenrir
15,253
953
21
1
0
245,946
2
W
Hades
15,471
967
54
3
0
242,042
1
W
Mulan
16,247
1,015
50
3
5
258,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role