Player Matchup

Heimdallr
Heimdallr
BankruptThrower
Heimdallr
Level 25
God Stats
4W - 2L
1,506 SR
Queue Stats
5W - 5L
1,284 Elo+
Party 1
Poseidon
Poseidon
DresgoEmrys
Poseidon
Level 18
God Stats
12W - 16L
1,500 SR
Queue Stats
106W - 101L
1,500 Elo+
Solo
Mulan
Mulan
RoyalTart666
Mulan
Level 28
God Stats
28W - 18L
1,257 SR
Queue Stats
51W - 39L
1,306 Elo+
Party 1
Team Averages
Level 24
1,421 SR
1,364 Elo+

VS

Team Averages
Level 44
1,644 SR
1,301 Elo+
Hel
Hel
ArtemisHasWings
Hel
Level 42
God Stats
3W - 5L
1,685 SR
Queue Stats
8W - 13L
1,249 Elo+
Solo
Mulan
Mulan
Brooskiiee
Mulan
Level 67
God Stats
0W - 1L
1,746 SR
Queue Stats
17W - 16L
1,501 Elo+
Solo
Fenrir
Fenrir
CcMhOrionxd
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 38L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BankruptThrower
Heimdallr
13
3 / 7 / 3
12,792
640
18,118
21,071
8,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
DresgoEmrys
Poseidon
12
2 / 4 / 3
12,241
612
9,803
9,876
3,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 9 / 5
12,570
629
10,789
19,111
13,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
13,596
680
17,704
15,047
5,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
14
3 / 1 / 13
12,727
636
10,029
16,232
11,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
8 / 4 / 7
13,275
664
7,522
24,783
12,367
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
20
20
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
2
6
6
W
Heimdallr
BankruptThrower
Heimdallr
3
7
3
0.64
L
Mulan
3
1
13
9.5
L
Fenrir
8
4
7
2.88
W
Poseidon
DresgoEmrys
Poseidon
2
4
3
0.88
W
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
35,255
50,058
Taken
56,062
25,130
Mitigated
28,634
15,126
Healing
30,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,704
2,214
9,020
8,700
15,047
5,217
266
3,763
11,284
57,643
0
W
Heimdallr
BankruptThrower
Heimdallr
18,118
11,707
541
7,831
21,071
8,626
1,963
7,209
13,862
0
68,277
L
Mulan
10,029
1,193
0
5,464
16,232
11,050
0
2,810
13,422
0
43,842
L
Fenrir
7,522
1,374
0
6,917
24,783
12,367
838
3,329
21,454
0
41,055
W
Poseidon
DresgoEmrys
Poseidon
9,803
870
0
3,472
9,876
3,078
38
4,424
5,452
43,332
0
W
10,789
2,588
834
2,448
19,111
13,426
359
6,417
12,694
0
42,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,603
Gold Earned
39,598
218
Minions Killed
212
0
Camps Cleared
0
976,978
Distance Traveled
1,330,891
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,596
680
90
5
0
406,910
0
W
Heimdallr
12,792
640
89
4
0
257,691
0
L
Mulan
12,727
636
70
4
0
456,293
2
L
Fenrir
13,275
664
52
3
0
467,688
8
W
Poseidon
12,241
612
66
3
0
361,025
0
W
Mulan
12,570
629
63
3
0
358,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role