Player Matchup

Mercury
Mercury
Frostbiteyeti13
Mercury
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,402 Elo+
Party 1
He Bo
He Bo
LordShuttlecok
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,399 Elo+
Party 1
Hera
Hera
PlayingPAGES
Hera
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 47L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
TurkehBurger
Hou Yi
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 67L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
UsuallyAdeadman
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,492 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,445 Elo+

VS

Team Averages
Level 75
1,554 SR
1,366 Elo+
Ullr
Ullr
 
Ullr
Level 23
God Stats
0W - 1L
1,769 SR
Queue Stats
8W - 21L
1,308 Elo+
Solo
Ganesha
Ganesha
DAGE Letum
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 179L
1,393 Elo+
Solo
Medusa
Medusa
DoNtUsEwAtEr
Medusa
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 86L
1,437 Elo+
Solo
Mulan
Mulan
IXuvsI
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MurderOfOne
Ah Muzen Cab
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 106L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 9
12,671
704
17,167
17,589
7,339
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 5 / 12
12,373
687
10,080
14,934
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 5 / 14
12,704
706
16,434
11,527
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
20
4 / 2 / 17
13,300
739
17,064
13,724
6,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
3 / 4 / 16
13,118
729
13,489
12,560
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 5 / 10
10,488
583
5,216
13,381
5,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DAGE Letum
Ganesha
19
0 / 7 / 17
10,983
610
10,357
18,677
24,940
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
10 / 4 / 11
13,790
766
20,761
15,677
7,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
IXuvsI
Mulan
18
6 / 5 / 7
11,528
640
10,121
14,534
14,884
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
MurderOfOne
Ah Muzen Cab
20
6 / 4 / 8
12,648
703
15,999
19,405
9,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
77
25
Kills
24
24
Deaths
25
68
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
10
1.4
L
Ganesha
DAGE Letum
Ganesha
0
7
17
1.21
L
Medusa
10
4
11
3.88
W
8
8
9
1.56
L
Mulan
IXuvsI
Mulan
6
5
7
1.9
W
5
5
12
2.2
L
Ah Muzen Cab
MurderOfOne
Ah Muzen Cab
6
4
8
2.5
W
5
5
14
2.4
W
Hou Yi
4
2
17
6.25
W
Kukulkan
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,234
Damage
62,454
70,334
Taken
81,674
28,428
Mitigated
62,702
24,657
Healing
32,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,216
1,090
1,041
2,750
13,381
5,806
87
6,668
6,713
0
9,307
L
Ganesha
DAGE Letum
Ganesha
10,357
270
2,280
5,627
18,677
24,940
0
8,139
10,538
17,121
0
L
Medusa
20,761
6,357
2,213
3,616
15,677
7,750
0
9,173
6,504
0
65,529
W
17,167
8,015
3,051
3,728
17,589
7,339
969
2,373
15,216
0
23,490
L
Mulan
IXuvsI
Mulan
10,121
459
573
2,013
14,534
14,884
44
7,338
7,196
0
14,885
W
10,080
590
2,140
2,982
14,934
4,969
767
1,998
12,936
15,511
0
L
Ah Muzen Cab
MurderOfOne
Ah Muzen Cab
15,999
4,921
2,632
9,476
19,405
9,322
2,027
8,685
10,720
0
47,229
W
16,434
3,667
720
1,034
11,527
4,635
1,752
1,053
10,474
40,004
0
W
Hou Yi
17,064
8,043
2,591
5,210
13,724
6,122
1,794
2,459
11,265
0
39,969
W
Kukulkan
13,489
1,309
1,681
1,520
12,560
5,363
521
2,474
10,086
52,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,166
Gold Earned
59,437
239
Minions Killed
196
0
Camps Cleared
0
1,579,897
Distance Traveled
1,554,223
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,488
583
9
1
0
281,629
0
L
Ganesha
10,983
610
0
0
0
294,797
2
L
Medusa
13,790
766
102
6
0
339,140
0
W
Mercury
12,671
704
12
1
0
361,587
1
L
Mulan
11,528
640
16
1
0
313,941
2
W
He Bo
12,373
687
17
1
0
292,304
1
L
Ah Muzen Cab
12,648
703
69
4
0
324,716
1
W
Hera
12,704
706
67
4
0
285,867
0
W
Hou Yi
13,300
739
54
3
0
329,703
4
W
Kukulkan
13,118
729
89
5
0
310,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role