Player Matchup

Chaac
Chaac
Artyrl
Chaac
Level 144
God Stats
4W - 2L
1,763 SR
Queue Stats
20W - 15L
1,980 Elo+
Party 1
Mulan
Mulan
Curyi
Mulan
Level 119
God Stats
3W - 3L
1,754 SR
Queue Stats
21W - 12L
1,917 Elo+
Party 1
Zeus
Zeus
Gryphel
Zeus
Level 136
God Stats
1W - 1L
1,901 SR
Queue Stats
44W - 28L
1,896 Elo+
Party 1
Aphrodite
Aphrodite
Nekosumii
Aphrodite
Level 56
God Stats
29W - 19L
1,768 SR
Queue Stats
30W - 24L
1,846 Elo+
Party 1
Team Averages
Level 114
1,796 SR
1,910 Elo+

VS

Team Averages
Level 145
1,555 SR
1,721 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cellex
Terra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,842 Elo+
Solo
Loki
Loki
Siranoid
Loki
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 32L
1,739 Elo+
Solo
Hou Yi
Hou Yi
Wetland
Hou Yi
Level 155
God Stats
11W - 8L
1,721 SR
Queue Stats
83W - 52L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Artyrl
Chaac
20
10 / 9 / 10
18,895
756
34,385
38,882
26,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
Curyi
Mulan
20
2 / 6 / 9
16,184
647
18,232
36,640
39,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Gryphel
Zeus
20
13 / 6 / 3
19,295
772
27,743
16,640
8,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Nekosumii
Aphrodite
20
0 / 10 / 5
15,478
619
7,647
23,491
9,757
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 6 / 4
19,177
767
21,099
18,053
8,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Cellex
Terra
20
5 / 4 / 20
18,608
744
19,870
32,953
49,387
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
5 / 9 / 10
18,549
742
12,900
24,108
10,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Wetland
Hou Yi
20
12 / 6 / 12
20,307
812
40,694
28,006
14,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
25
Kills
31
31
Deaths
25
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
6
4
1.83
L
Chaac
Artyrl
Chaac
10
9
10
1.67
W
Terra
Cellex
Terra
5
4
20
3.75
L
Mulan
Curyi
Mulan
2
6
9
1.08
L
Zeus
Gryphel
Zeus
13
6
3
2.42
L
Aphrodite
Nekosumii
Aphrodite
0
10
5
0.25
W
Loki
5
9
10
1.11
W
Hou Yi
Wetland
Hou Yi
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,007
Damage
94,563
115,653
Taken
103,120
83,152
Mitigated
82,307
43,519
Healing
35,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
21,099
1,771
4,941
3,865
18,053
8,194
1,954
6,297
11,756
103,148
0
L
Chaac
Artyrl
Chaac
34,385
4,991
0
15,162
38,882
26,083
2,184
14,560
24,322
0
108,458
W
Terra
Cellex
Terra
19,870
4,479
7,059
10,817
32,953
49,387
228
13,609
19,344
49,338
0
L
Mulan
Curyi
Mulan
18,232
2,967
0
4,362
36,640
39,225
992
11,118
25,522
166
63,638
L
Zeus
Gryphel
Zeus
27,743
2,295
0
780
16,640
8,087
2,531
6,657
9,983
105,678
0
L
Aphrodite
Nekosumii
Aphrodite
7,647
491
13,974
9,241
23,491
9,757
634
9,321
14,170
55,084
0
W
Loki
12,900
4,539
0
1,976
24,108
10,373
3,904
5,395
18,713
0
87,259
W
Hou Yi
Wetland
Hou Yi
40,694
28,407
0
6,825
28,006
14,353
3,259
10,694
17,312
0
107,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,852
Gold Earned
76,641
452
Minions Killed
470
18
Camps Cleared
22
1,797,401
Distance Traveled
1,716,081
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
19,177
767
162
6
7
439,821
1
L
Chaac
18,895
756
149
6
7
439,364
4
W
Terra
18,608
744
73
3
3
493,703
2
L
Mulan
16,184
647
76
3
5
478,154
4
L
Zeus
19,295
772
138
6
3
462,537
4
L
Aphrodite
15,478
619
89
4
3
417,346
4
W
Loki
18,549
742
98
4
5
398,922
2
W
Hou Yi
20,307
812
137
5
7
383,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role