Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 75L
1,586 Elo+
Solo
Mulan
Mulan
Greene Lantern7
Mulan
Level 149
God Stats
5W - 12L
1,423 SR
Queue Stats
243W - 223L
1,603 Elo+
Party 1
Ravana
Ravana
Joltrax
Ravana
Level 53
God Stats
4W - 2L
1,675 SR
Queue Stats
67W - 61L
1,503 Elo+
Party 1
Team Averages
Level 97
1,533 SR
1,564 Elo+

VS

Team Averages
Level 114
1,550 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
ImVegan4Steak
Kumbhakarna
Level 102
God Stats
5W - 9L
1,423 SR
Queue Stats
51W - 60L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
KilljoyJosie
Heimdallr
Level 116
God Stats
39W - 22L
1,625 SR
Queue Stats
116W - 113L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
TheBeezNeez407
Ah Puch
Level 123
God Stats
4W - 5L
1,601 SR
Queue Stats
68W - 78L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 6 / 11
14,597
695
26,445
15,990
5,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 10 / 7
14,498
690
15,906
26,450
25,781
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Joltrax
Ravana
14
5 / 11 / 9
13,433
640
14,181
18,671
7,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImVegan4Steak
Kumbhakarna
15
5 / 4 / 17
15,301
729
10,384
23,216
23,916
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
KilljoyJosie
Heimdallr
16
14 / 10 / 7
15,633
744
23,212
24,346
9,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
8 / 5 / 15
15,135
721
16,701
16,749
5,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
19
Kills
27
27
Deaths
19
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
6
11
1.92
L
8
10
7
1.15
W
Kumbhakarna
ImVegan4Steak
Kumbhakarna
5
4
17
3.38
L
Ravana
Joltrax
Ravana
5
11
9
0.86
W
Heimdallr
KilljoyJosie
Heimdallr
14
10
7
1.75
W
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,532
Damage
50,297
61,111
Taken
64,311
39,137
Mitigated
38,649
7,207
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
26,445
839
379
3,851
15,990
5,427
1,469
6,051
9,938
72,793
0
L
15,906
2,784
0
1,477
26,450
25,781
0
11,937
14,513
286
50,910
W
Kumbhakarna
ImVegan4Steak
Kumbhakarna
10,384
667
1,368
2,405
23,216
23,916
234
11,054
12,162
30,736
0
L
Ravana
Joltrax
Ravana
14,181
3,771
0
1,500
18,671
7,929
0
9,139
9,529
300
40,574
W
Heimdallr
KilljoyJosie
Heimdallr
23,212
9,868
1,337
7,297
24,346
9,641
1,600
9,291
15,055
0
48,452
W
16,701
548
0
1,619
16,749
5,092
750
6,863
9,886
56,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,528
Gold Earned
46,069
217
Minions Killed
165
0
Camps Cleared
0
1,152,704
Distance Traveled
1,050,387
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,597
695
95
5
0
365,106
6
L
Mulan
14,498
690
75
4
0
423,122
3
W
Kumbhakarna
15,301
729
30
1
0
386,244
2
L
Ravana
13,433
640
47
2
0
364,476
0
W
Heimdallr
15,633
744
53
3
0
333,140
2
W
Ah Puch
15,135
721
82
4
0
331,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role