Player Matchup

Ne Zha
Ne Zha
Gold I
ICE-Sivas
Ne Zha
Gold I
Level 104
God Stats
6W - 3L
1,823 SR
Queue Stats
48W - 50L
1,528 MMR
Party 1
Achilles
Achilles
Gold II
RAFFZAHN-182
Achilles
Gold II
Level 121
God Stats
2W - 2L
1,683 SR
Queue Stats
93W - 76L
1,465 MMR
Party 1
Scylla
Scylla
Gold III
zakomaro2
Scylla
Gold III
Level 46
God Stats
12W - 3L
1,876 SR
Queue Stats
60W - 76L
1,422 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 90
1,794 SR
1,472 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,540 SR
1,307 MMR
Sobek
Sobek
Bronze II
 
Sobek
Bronze II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
DuutcHx-xSmokex
Merlin
Silver I
Level 42
God Stats
7W - 8L
1,695 SR
Queue Stats
19W - 26L
1,376 MMR
Solo
Chiron
Chiron
Bronze I
periko-trikoma
Chiron
Bronze I
Level 103
God Stats
11W - 20L
1,426 SR
Queue Stats
44W - 56L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ICE-Sivas
Ne Zha
11
3 / 3 / 6
9,052
647
7,039
7,774
2,633
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
RAFFZAHN-182
Achilles
11
3 / 0 / 5
9,256
661
6,285
9,404
9,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
zakomaro2
Scylla
13
4 / 0 / 5
9,508
679
7,962
7,114
2,546
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeimdallrGuan YuChaacHadesBacchus

VS

Bans
PoseidonKumbhakarnaOdinXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 3 / 1
8,059
576
5,274
11,090
10,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 2
8,516
608
5,985
6,339
1,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 2
8,213
587
5,241
10,118
2,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
1
0.5
L
1
2
2
1
W
Ne Zha
ICE-Sivas
Ne Zha
3
3
6
2
W
Achilles
RAFFZAHN-182
Achilles
3
0
5
5.5
L
1
5
2
0.4
W
Scylla
zakomaro2
Scylla
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,286
Damage
16,500
24,292
Taken
27,547
14,438
Mitigated
14,896
6,933
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,274
251
561
1,876
11,090
10,100
0
2,127
8,963
20,662
0
L
5,985
63
0
2,741
6,339
1,857
235
2,046
4,293
32,730
0
W
Ne Zha
ICE-Sivas
Ne Zha
7,039
2,104
0
830
7,774
2,633
0
3,046
4,728
0
27,616
W
Achilles
RAFFZAHN-182
Achilles
6,285
1,267
0
3,755
9,404
9,259
0
3,614
5,790
0
30,910
L
5,241
2,256
593
2,363
10,118
2,939
189
3,825
6,293
0
25,169
W
Scylla
zakomaro2
Scylla
7,962
632
0
2,348
7,114
2,546
387
4,635
2,479
46,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
24,788
183
Minions Killed
153
0
Camps Cleared
0
782,793
Distance Traveled
695,587
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,059
576
23
2
0
249,639
13
L
Merlin
8,516
608
76
5
0
220,266
4
W
Ne Zha
9,052
647
49
4
0
257,140
0
W
Achilles
9,256
661
36
3
0
260,242
4
L
Chiron
8,213
587
54
4
0
225,682
1
W
Scylla
9,508
679
98
7
0
265,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role