Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
NoMercyNoCry
Merlin
Level 145
God Stats
13W - 9L
1,587 SR
Queue Stats
110W - 74L
1,684 Elo+
Party 1
Sylvanus
Sylvanus
Skuuuul
Sylvanus
Level 146
God Stats
11W - 10L
1,654 SR
Queue Stats
133W - 121L
1,470 Elo+
Party 1
Team Averages
Level 150
1,581 SR
1,551 Elo+

VS

Team Averages
Level 54
1,552 SR
1,497 Elo+
Medusa
Medusa
Shiyuba
Medusa
Level 17
God Stats
2W - 3L
1,631 SR
Queue Stats
4W - 7L
1,433 Elo+
Solo
Hel
Hel
Zeloteh
Hel
Level 128
God Stats
10W - 20L
1,524 SR
Queue Stats
282W - 309L
1,498 Elo+
Solo
Fenrir
Fenrir
zeleyzaummm
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 4
9,971
665
8,644
7,594
2,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
9 / 3 / 5
12,254
817
18,881
10,948
4,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Skuuuul
Sylvanus
13
2 / 3 / 10
10,951
730
7,164
13,274
11,687
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Shiyuba
Medusa
12
3 / 4 / 5
10,196
680
9,927
10,261
3,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
12
4 / 4 / 5
10,548
703
6,089
10,576
3,606
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
2 / 6 / 5
9,631
642
6,184
22,341
14,802
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
14
Kills
9
9
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
4
1.67
W
Merlin
9
3
5
3.83
L
Medusa
Shiyuba
Medusa
3
4
5
1.38
W
Sylvanus
Skuuuul
Sylvanus
2
3
10
2.33
L
Hel
4
4
5
1.63
L
Fenrir
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,689
Damage
22,200
31,816
Taken
43,178
18,318
Mitigated
21,608
12,535
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,644
3,666
0
1,000
7,594
2,406
2,003
2,225
5,369
0
27,728
W
Merlin
18,881
1,739
0
2,751
10,948
4,225
566
1,941
9,007
80,639
0
L
Medusa
Shiyuba
Medusa
9,927
5,728
0
1,706
10,261
3,200
969
6,864
3,397
0
35,660
W
Sylvanus
Skuuuul
Sylvanus
7,164
932
2,886
5,898
13,274
11,687
280
2,303
10,971
24,105
0
L
Hel
6,089
169
5,180
4,866
10,576
3,606
374
7,205
3,371
43,383
0
L
Fenrir
6,184
1,378
0
1,180
22,341
14,802
0
12,034
10,307
0
26,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,176
Gold Earned
30,375
185
Minions Killed
181
0
Camps Cleared
0
802,021
Distance Traveled
829,152
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,971
665
45
3
0
274,650
1
W
Merlin
12,254
817
113
8
0
257,741
3
L
Medusa
10,196
680
63
4
0
270,071
3
W
Sylvanus
10,951
730
27
2
0
269,630
10
L
Hel
10,548
703
84
6
0
269,878
6
L
Fenrir
9,631
642
34
2
0
289,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role