Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 56L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
IMALWAYS_LOWE11
Sun Wukong
Level 9
God Stats
7W - 5L
1,500 SR
Queue Stats
41W - 28L
1,409 Elo+
Solo
Fafnir
Fafnir
OceIo
Fafnir
Level 25
God Stats
7W - 2L
1,602 SR
Queue Stats
158W - 122L
1,397 Elo+
Solo
Artemis
Artemis
Virgoking89
Artemis
Level 6
God Stats
2W - 5L
1,099 SR
Queue Stats
8W - 11L
1,415 Elo+
Solo
Scylla
Scylla
applessoccer
Scylla
Level 6
God Stats
4W - 5L
1,506 SR
Queue Stats
13W - 13L
1,326 Elo+
Solo
Team Averages
Level 15
1,441 SR
1,402 Elo+

VS

Team Averages
Level 20
1,549 SR
1,362 Elo+
Merlin
Merlin
HaTeD04GoD
Merlin
Level 26
God Stats
38W - 22L
1,658 SR
Queue Stats
96W - 91L
1,430 Elo+
Solo
Heimdallr
Heimdallr
Og-Greg300
Heimdallr
Level 8
God Stats
4W - 7L
1,483 SR
Queue Stats
43W - 48L
1,421 Elo+
Solo
Zeus
Zeus
OnlyCount1s
Zeus
Level 61
God Stats
1W - 4L
1,604 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 1
Chang'e
Chang'e
iFinesseCloute
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,162 Elo+
Party 1
Fenrir
Fenrir
llPostFadesll
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 3 / 17
17,458
970
21,295
24,681
14,622
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
IMALWAYS_LOWE11
Sun Wukong
20
10 / 5 / 17
18,217
1,012
20,511
29,743
29,603
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
OceIo
Fafnir
20
7 / 6 / 14
17,172
954
24,164
27,313
28,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Virgoking89
Artemis
20
4 / 11 / 9
15,015
834
16,688
22,573
7,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
11 / 5 / 14
18,168
1,009
36,744
17,682
10,740
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HaTeD04GoD
Merlin
20
3 / 2 / 15
17,437
969
25,433
14,640
7,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Og-Greg300
Heimdallr
20
1 / 3 / 20
16,221
901
10,564
19,970
20,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
18 / 2 / 7
19,658
1,092
50,401
20,066
6,008
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 14 / 15
15,112
840
4,290
24,389
7,287
20
7 / 16 / 16
17,430
968
21,941
47,613
17,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
103
37
Kills
30
30
Deaths
37
71
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
17
4.5
L
Merlin
HaTeD04GoD
Merlin
3
2
15
5.25
W
Sun Wukong
IMALWAYS_LOWE11
Sun Wukong
10
5
17
3.7
W
Fafnir
OceIo
Fafnir
7
6
14
2.33
L
Heimdallr
Og-Greg300
Heimdallr
1
3
20
3.67
L
18
2
7
10.75
W
Artemis
Virgoking89
Artemis
4
11
9
0.77
W
Scylla
11
5
14
3.6
L
1
14
15
0.61
L
7
16
16
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,402
Damage
112,629
121,992
Taken
126,678
90,979
Mitigated
58,856
20,269
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,295
1,261
5,687
7,474
24,681
14,622
0
14,008
10,673
75,763
0
L
Merlin
HaTeD04GoD
Merlin
25,433
2,710
0
0
14,640
7,791
0
8,433
6,207
98,929
0
W
Sun Wukong
IMALWAYS_LOWE11
Sun Wukong
20,511
6,457
0
2,472
29,743
29,603
0
20,065
8,628
732
41,413
W
Fafnir
OceIo
Fafnir
24,164
11,098
620
4,016
27,313
28,187
0
19,427
7,886
35,153
0
L
Heimdallr
Og-Greg300
Heimdallr
10,564
4,968
0
1,241
19,970
20,047
0
14,318
5,652
52
32,409
L
50,401
3,275
1,625
1,545
20,066
6,008
0
13,389
6,677
68,082
0
W
Artemis
Virgoking89
Artemis
16,688
10,234
0
0
22,573
7,827
0
14,776
7,797
0
37,505
W
Scylla
36,744
1,250
0
0
17,682
10,740
0
11,900
5,782
53,822
0
L
4,290
1,422
921
1,448
24,389
7,287
0
16,565
7,824
11,417
0
L
21,941
6,504
0
1,454
47,613
17,723
0
30,149
17,464
0
29,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,030
Gold Earned
85,858
276
Minions Killed
295
11
Camps Cleared
3
1,802,022
Distance Traveled
1,508,699
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,458
970
129
7
4
388,771
1
L
Merlin
17,437
969
185
10
1
299,222
5
W
Sun Wukong
18,217
1,012
46
3
4
412,895
2
W
Fafnir
17,172
954
16
1
0
380,689
0
L
Heimdallr
16,221
901
60
3
0
246,326
2
L
Zeus
19,658
1,092
31
2
1
337,530
2
W
Artemis
15,015
834
38
2
2
259,337
0
W
Scylla
18,168
1,009
47
3
1
360,330
0
L
Chang'e
15,112
840
8
0
0
249,407
1
L
Fenrir
17,430
968
11
1
1
376,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role