Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AutismStorm
Hera
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,554 Elo+
Party 1
Anhur
Anhur
Gh0stFace__00
Anhur
Level 121
God Stats
1W - 3L
1,317 SR
Queue Stats
77W - 71L
1,538 Elo+
Solo
Bastet
Bastet
PikadrewIChooseU
Bastet
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 74L
1,596 Elo+
Solo
Serqet
Serqet
Vextine
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,554 Elo+
Party 1
Team Averages
Level 117
1,420 SR
1,548 Elo+

VS

Team Averages
Level 109
1,443 SR
1,558 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FineNova
Bacchus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,742 Elo+
Solo
Agni
Agni
KillJoyOutlaw
Agni
Level 69
God Stats
1W - 0L
1,298 SR
Queue Stats
7W - 5L
1,573 Elo+
Party 2
Apollo
Apollo
Lynxly Link
Apollo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,437 Elo+
Party 2
Rama
Rama
robot2812tj
Rama
Level 128
God Stats
2W - 1L
1,418 SR
Queue Stats
32W - 35L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 10
12,455
830
20,488
11,262
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 3 / 12
11,108
741
19,452
17,303
7,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 11
10,306
687
11,297
13,661
6,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 5 / 6
10,618
708
7,759
14,410
6,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Vextine
Serqet
13
2 / 9 / 8
9,400
627
5,098
15,257
6,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
5 / 5 / 12
10,652
710
9,282
24,390
26,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
FineNova
Bacchus
18
3 / 5 / 12
10,611
707
11,341
20,591
25,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 2 / 14
11,449
763
18,428
10,967
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
18
1 / 3 / 16
10,517
701
9,960
9,662
3,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 12
12,273
818
15,318
13,633
5,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
17
Kills
22
22
Deaths
17
47
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
2
10
5
W
Amaterasu
 
Amaterasu
5
5
12
2.2
L
4
3
12
3.33
W
Bacchus
FineNova
Bacchus
3
5
12
1.8
L
3
3
11
2.83
W
4
2
14
5.5
W
Apollo
1
3
16
3
L
3
5
6
1.2
L
Serqet
Vextine
Serqet
2
9
8
0.67
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,094
Damage
64,329
71,893
Taken
79,243
32,942
Mitigated
65,766
30,918
Healing
35,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,488
1,339
2,555
2,399
11,262
5,551
951
3,953
7,309
57,627
0
W
Amaterasu
 
Amaterasu
9,282
1,861
3,421
11,252
24,390
26,962
566
9,521
14,595
0
21,150
L
19,452
4,281
3,111
4,980
17,303
7,696
791
8,491
8,812
35,417
0
W
Bacchus
FineNova
Bacchus
11,341
322
2,558
2,886
20,591
25,207
388
11,479
8,656
17,924
0
L
11,297
5,216
2,733
5,301
13,661
6,004
849
5,548
8,113
0
20,315
W
18,428
801
2,578
3,038
10,967
4,446
756
6,678
4,270
52,250
0
W
Apollo
9,960
3,242
2,831
1,638
9,662
3,638
1,585
5,281
4,213
0
33,001
L
7,759
2,281
3,225
3,464
14,410
6,791
621
6,062
8,348
0
13,659
L
Serqet
Vextine
Serqet
5,098
587
1,185
1,965
15,257
6,900
0
5,715
9,542
0
5,550
W
15,318
11,295
1,355
4,105
13,633
5,513
2,275
6,981
6,652
0
34,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,887
Gold Earned
55,502
157
Minions Killed
190
0
Camps Cleared
0
1,288,773
Distance Traveled
1,376,635
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,455
830
88
6
0
251,669
0
W
Amaterasu
10,652
710
21
1
0
297,660
0
L
Hera
11,108
741
26
2
0
236,257
5
W
Bacchus
10,611
707
8
1
0
284,425
0
L
Anhur
10,306
687
27
2
0
254,687
4
W
Agni
11,449
763
77
5
0
282,715
5
W
Apollo
10,517
701
39
3
0
281,060
2
L
Bastet
10,618
708
12
1
0
291,035
6
L
Serqet
9,400
627
4
0
0
255,125
7
W
Rama
12,273
818
45
3
0
230,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role