Player Matchup

Merlin
Merlin
IceGodMP
Merlin
Level 15
God Stats
7W - 4L
1,271 SR
Queue Stats
17W - 11L
1,085 Elo+
Party 1
Artio
Artio
Kinglirious
Artio
Level 65
God Stats
19W - 13L
1,806 SR
Queue Stats
214W - 239L
1,436 Elo+
Party 1
Da Ji
Da Ji
Master112
Da Ji
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 120L
1,362 Elo+
Party 1
Team Averages
Level 43
1,526 SR
1,294 Elo+

VS

Team Averages
Level 27
1,509 SR
1,296 Elo+
Jormungandr
Jormungandr
Demonchicken10
Jormungandr
Level 13
God Stats
13W - 7L
1,500 SR
Queue Stats
312W - 318L
1,434 Elo+
Party 2
Mulan
Mulan
JOG804
Mulan
Level 61
God Stats
6W - 8L
1,526 SR
Queue Stats
207W - 202L
1,330 Elo+
Party 2
Hel
Hel
bsjuuzou
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IceGodMP
Merlin
15
6 / 2 / 14
12,980
683
13,238
8,476
3,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 4 / 14
12,600
663
14,966
19,650
14,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Master112
Da Ji
15
18 / 4 / 6
14,653
771
20,133
14,852
7,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Demonchicken10
Jormungandr
14
7 / 4 / 2
12,806
674
15,034
21,127
8,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
JOG804
Mulan
11
2 / 10 / 3
11,057
582
9,523
22,045
11,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 13 / 4
10,551
555
1,337
16,390
9,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
27
Kills
10
10
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Demonchicken10
Jormungandr
7
4
2
2
W
Merlin
IceGodMP
Merlin
6
2
14
6.5
L
Mulan
JOG804
Mulan
2
10
3
0.35
W
3
4
14
2.5
W
Da Ji
Master112
Da Ji
18
4
6
5.25
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,337
Damage
25,894
42,978
Taken
59,562
25,030
Mitigated
30,070
12,580
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Demonchicken10
Jormungandr
15,034
3,339
0
284
21,127
8,882
0
13,077
8,050
55,309
0
W
Merlin
IceGodMP
Merlin
13,238
810
0
1,369
8,476
3,223
710
4,069
4,407
54,266
0
L
Mulan
JOG804
Mulan
9,523
1,807
0
1,384
22,045
11,367
0
9,544
12,501
0
34,044
W
14,966
1,302
1,333
7,343
19,650
14,649
87
6,384
13,266
65,822
0
W
Da Ji
Master112
Da Ji
20,133
6,163
0
2,535
14,852
7,158
932
6,020
8,832
0
53,163
L
1,337
841
2,818
2,046
16,390
9,821
0
5,607
10,783
5,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
34,414
224
Minions Killed
130
0
Camps Cleared
0
1,034,789
Distance Traveled
872,439
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,806
674
80
4
0
318,886
0
W
Merlin
12,980
683
77
4
0
340,783
2
L
Mulan
11,057
582
42
2
0
315,595
1
W
Artio
12,600
663
89
5
0
371,580
7
W
Da Ji
14,653
771
58
3
0
322,426
1
L
Hel
10,551
555
8
0
0
237,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role