Player Matchup

Set
Set
Cha0sDestr0yer
Set
Level 25
God Stats
19W - 14L
1,749 SR
Queue Stats
90W - 101L
1,508 Elo+
Party 2
Izanami
Izanami
Devyl137
Izanami
Level 24
God Stats
2W - 1L
1,572 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
Jazbarz
Kukulkan
Level 25
God Stats
2W - 2L
1,545 SR
Queue Stats
20W - 22L
1,378 Elo+
Solo
Hades
Hades
Kingrare
Hades
Level 18
God Stats
55W - 45L
1,588 SR
Queue Stats
90W - 91L
1,511 Elo+
Party 2
Nemesis
Nemesis
Pisoiu
Nemesis
Level 27
God Stats
0W - 2L
1,257 SR
Queue Stats
5W - 8L
1,303 Elo+
Party 1
Team Averages
Level 24
1,542 SR
1,413 Elo+

VS

Team Averages
Level 15
1,497 SR
1,296 Elo+
Fenrir
Fenrir
Bogrein
Fenrir
Level 7
God Stats
2W - 4L
1,426 SR
Queue Stats
2W - 4L
1,225 Elo+
Solo
Hercules
Hercules
PeterZarken
Hercules
Level 17
God Stats
5W - 2L
1,598 SR
Queue Stats
46W - 38L
1,430 Elo+
Party 3
Jing Wei
Jing Wei
SaMyOb
Jing Wei
Level 19
God Stats
6W - 5L
1,461 SR
Queue Stats
59W - 56L
1,409 Elo+
Party 3
Janus
Janus
WTPxx
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,143 Elo+
Solo
Ra
Ra
Zlaat
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 22
17,121
1,141
20,493
25,342
20,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Devyl137
Izanami
20
10 / 11 / 19
17,161
1,144
45,352
23,709
10,235
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Jazbarz
Kukulkan
18
1 / 2 / 7
12,276
818
6,025
4,417
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Kingrare
Hades
20
6 / 10 / 23
15,917
1,061
27,100
30,963
24,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pisoiu
Nemesis
20
9 / 9 / 16
16,333
1,089
19,641
26,508
14,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bogrein
Fenrir
20
10 / 12 / 19
15,539
1,036
14,894
31,133
16,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
PeterZarken
Hercules
20
10 / 8 / 19
16,233
1,082
17,817
36,114
34,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
SaMyOb
Jing Wei
20
6 / 4 / 20
15,320
1,021
21,661
19,161
8,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
WTPxx
Janus
20
8 / 5 / 25
16,766
1,118
27,696
14,785
3,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ra
20
6 / 6 / 24
16,068
1,071
22,655
21,233
8,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
147
35
Kills
40
40
Deaths
35
87
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bogrein
Fenrir
10
12
19
1.63
L
9
8
22
2.5
L
Izanami
Devyl137
Izanami
10
11
19
1.77
L
Kukulkan
Jazbarz
Kukulkan
1
2
7
2.25
L
Hades
Kingrare
Hades
6
10
23
1.75
W
Hercules
PeterZarken
Hercules
10
8
19
2.44
L
Nemesis
Pisoiu
Nemesis
9
9
16
1.89
W
Jing Wei
SaMyOb
Jing Wei
6
4
20
4
W
Janus
WTPxx
Janus
8
5
25
4.1
W
Ra
6
6
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,611
Damage
104,723
110,939
Taken
122,426
71,166
Mitigated
72,136
9,674
Healing
36,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bogrein
Fenrir
14,894
4,350
843
3,605
31,133
16,638
0
9,184
21,949
0
22,602
L
20,493
9,446
0
1,539
25,342
20,450
0
12,842
12,500
0
43,104
L
Izanami
Devyl137
Izanami
45,352
33,670
0
0
23,709
10,235
0
13,629
10,080
0
103,987
L
Kukulkan
Jazbarz
Kukulkan
6,025
606
0
0
4,417
1,785
0
1,699
2,718
18,682
0
L
Hades
Kingrare
Hades
27,100
1,543
951
4,032
30,963
24,335
0
14,350
16,613
43,753
0
W
Hercules
PeterZarken
Hercules
17,817
8,766
0
11,129
36,114
34,542
0
11,126
24,988
1,321
26,393
L
Nemesis
Pisoiu
Nemesis
19,641
9,319
0
3,152
26,508
14,361
0
9,152
17,356
0
38,292
W
Jing Wei
SaMyOb
Jing Wei
21,661
18,443
0
0
19,161
8,454
0
3,308
15,853
0
44,704
W
Janus
WTPxx
Janus
27,696
1,794
1,034
2,485
14,785
3,969
0
4,001
10,784
61,316
0
W
Ra
22,655
1,286
9,571
8,231
21,233
8,533
0
5,506
15,727
79,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,808
Gold Earned
79,926
292
Minions Killed
286
7
Camps Cleared
9
1,243,224
Distance Traveled
1,334,987
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,539
1,036
14
1
1
266,232
0
L
Set
17,121
1,141
48
3
2
286,539
0
L
Izanami
17,161
1,144
137
9
2
257,244
1
L
Kukulkan
12,276
818
32
2
1
143,218
0
L
Hades
15,917
1,061
36
2
0
227,449
0
W
Hercules
16,233
1,082
19
1
1
257,712
0
L
Nemesis
16,333
1,089
39
3
2
328,774
0
W
Jing Wei
15,320
1,021
48
3
5
271,182
0
W
Janus
16,766
1,118
80
5
0
262,795
1
W
Ra
16,068
1,071
125
8
2
277,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role