Player Matchup

Heimdallr
Heimdallr
FallenAngel936
Heimdallr
Level 28
God Stats
2W - 3L
1,263 SR
Queue Stats
374W - 371L
1,417 Elo+
Solo
Neith
Neith
JELAMINAH
Neith
Level 18
God Stats
8W - 21L
1,468 SR
Queue Stats
117W - 132L
1,203 Elo+
Solo
Hercules
Hercules
Swâpey
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRainMak3r
Baron Samedi
Level 7
God Stats
0W - 2L
1,595 SR
Queue Stats
15W - 18L
1,091 Elo+
Solo
Nemesis
Nemesis
lichemonjambon
Nemesis
Level 10
God Stats
6W - 9L
1,399 SR
Queue Stats
9W - 13L
1,369 Elo+
Party 1
Team Averages
Level 18
1,445 SR
1,310 Elo+

VS

Team Averages
Level 15
1,457 SR
1,333 Elo+
Ares
Ares
Carcajoue26
Ares
Level 7
God Stats
3W - 0L
1,743 SR
Queue Stats
3W - 3L
1,361 Elo+
Solo
Ra
Ra
Hexx0
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,178 Elo+
Solo
Heimdallr
Heimdallr
RoYaLMacii
Heimdallr
Level 14
God Stats
3W - 6L
1,044 SR
Queue Stats
37W - 32L
1,128 Elo+
Solo
Hera
Hera
Serulis
Hera
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Solo
Hun Batz
Hun Batz
hktoussaint
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FallenAngel936
Heimdallr
20
10 / 10 / 8
15,591
487
14,927
24,514
9,171
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
JELAMINAH
Neith
20
10 / 11 / 10
14,754
461
24,006
25,523
9,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Swâpey
Hercules
20
8 / 8 / 10
14,742
461
24,659
38,392
37,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
TheRainMak3r
Baron Samedi
19
5 / 13 / 11
13,141
411
21,504
28,338
17,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 9 / 9
14,035
439
9,543
27,717
9,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 4
13,185
412
14,038
28,384
35,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
20
16 / 5 / 14
16,792
525
29,498
25,735
13,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
RoYaLMacii
Heimdallr
20
8 / 9 / 13
15,823
494
25,898
25,540
12,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Serulis
Hera
18
0 / 6 / 14
12,414
388
12,996
13,855
4,628
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
hktoussaint
Hun Batz
20
20 / 7 / 12
20,039
626
31,742
29,785
16,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
106
38
Kills
49
51
Deaths
39
48
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
12
4
0.58
L
Heimdallr
FallenAngel936
Heimdallr
10
10
8
1.4
W
Ra
16
5
14
4.6
L
Neith
JELAMINAH
Neith
10
11
10
1.36
W
Heimdallr
RoYaLMacii
Heimdallr
8
9
13
1.61
W
Hera
Serulis
Hera
0
6
14
1.17
L
Hercules
Swâpey
Hercules
8
8
10
1.63
L
Baron Samedi
TheRainMak3r
Baron Samedi
5
13
11
0.81
W
Hun Batz
hktoussaint
Hun Batz
20
7
12
3.71
L
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,639
Damage
114,172
144,484
Taken
123,299
83,190
Mitigated
82,168
35,301
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,038
1,109
0
0
28,384
35,109
787
3,125
25,259
50,811
0
L
Heimdallr
FallenAngel936
Heimdallr
14,927
6,111
0
4,217
24,514
9,171
330
9,626
14,888
0
69,387
W
Ra
29,498
3,243
4,136
8,882
25,735
13,801
1,319
6,795
18,932
82,037
0
L
Neith
JELAMINAH
Neith
24,006
10,553
768
3,343
25,523
9,653
2,755
11,341
14,181
0
87,178
W
Heimdallr
RoYaLMacii
Heimdallr
25,898
12,152
0
4,073
25,540
12,041
1,402
4,134
21,406
0
91,857
W
Hera
Serulis
Hera
12,996
4,845
0
252
13,855
4,628
592
3,659
10,193
46,178
0
L
Hercules
Swâpey
Hercules
24,659
7,620
0
14,059
38,392
37,494
482
15,591
22,801
0
87,718
L
Baron Samedi
TheRainMak3r
Baron Samedi
21,504
1,437
1,718
5,244
28,338
17,384
816
14,142
14,196
74,332
0
W
Hun Batz
hktoussaint
Hun Batz
31,742
13,738
0
5,855
29,785
16,589
3,480
3,791
25,990
0
174,821
L
9,543
3,381
0
5,952
27,717
9,488
0
9,721
17,996
0
99,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,263
Gold Earned
78,253
539
Minions Killed
546
0
Camps Cleared
0
2,579,755
Distance Traveled
2,816,200
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,185
412
61
2
0
548,474
3
L
Heimdallr
15,591
487
89
3
0
452,805
11
W
Ra
16,792
525
92
3
0
603,964
0
L
Neith
14,754
461
113
4
0
440,967
4
W
Heimdallr
15,823
494
107
3
0
505,146
0
W
Hera
12,414
388
63
2
0
599,247
0
L
Hercules
14,742
461
109
3
0
635,416
4
L
Baron Samedi
13,141
411
84
3
0
479,216
4
W
Hun Batz
20,039
626
223
7
0
559,369
4
L
Nemesis
14,035
439
144
5
0
571,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role