Player Matchup

Ah Puch
Ah Puch
Bloobtube
Ah Puch
Level 62
God Stats
28W - 15L
1,737 SR
Queue Stats
110W - 85L
1,601 Elo+
Party 1
Mulan
Mulan
BlueSuitBaby
Mulan
Level 79
God Stats
5W - 4L
2,013 SR
Queue Stats
86W - 89L
1,492 Elo+
Party 1
Pele
Pele
McDouble02
Pele
Level 67
God Stats
20W - 3L
2,014 SR
Queue Stats
73W - 55L
1,525 Elo+
Party 1
Team Averages
Level 69
1,921 SR
1,539 Elo+

VS

Team Averages
Level 126
1,581 SR
1,475 Elo+
Discordia
Discordia
Magyard
Discordia
Level 144
God Stats
219W - 229L
1,429 SR
Queue Stats
329W - 351L
1,471 Elo+
Solo
Mulan
Mulan
asap x spud
Mulan
Level 106
God Stats
11W - 9L
1,716 SR
Queue Stats
160W - 142L
1,431 Elo+
Party 2
Fenrir
Fenrir
wilsonpus
Fenrir
Level 127
God Stats
2W - 5L
1,599 SR
Queue Stats
344W - 360L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bloobtube
Ah Puch
14
3 / 9 / 15
13,390
744
14,139
13,215
2,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
18 / 6 / 11
16,057
892
23,704
24,839
29,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
9 / 5 / 12
14,662
815
10,691
15,288
9,423
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Magyard
Discordia
15
5 / 11 / 10
13,886
771
15,450
19,128
5,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 10 / 9
11,691
650
8,709
18,478
7,775
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
wilsonpus
Fenrir
15
14 / 9 / 2
14,674
815
18,230
18,797
10,333
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
30
Kills
20
20
Deaths
30
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bloobtube
Ah Puch
3
9
15
1.17
W
18
6
11
3.92
L
Discordia
Magyard
Discordia
5
11
10
0.91
W
9
5
12
3
L
1
10
9
0.55
L
Fenrir
wilsonpus
Fenrir
14
9
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,534
Damage
42,389
53,342
Taken
56,403
41,417
Mitigated
23,604
12,884
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bloobtube
Ah Puch
14,139
389
0
1,444
13,215
2,983
993
4,151
9,064
46,190
0
W
23,704
4,482
0
8,517
24,839
29,011
528
5,680
19,159
0
64,768
L
Discordia
Magyard
Discordia
15,450
494
0
2,563
19,128
5,496
0
3,829
15,299
50,714
0
W
10,691
2,554
0
2,923
15,288
9,423
1,579
5,819
9,469
0
59,037
L
8,709
2,015
0
3,477
18,478
7,775
0
6,823
11,655
0
37,278
L
Fenrir
wilsonpus
Fenrir
18,230
3,123
0
2,225
18,797
10,333
0
3,511
15,286
0
36,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
40,251
236
Minions Killed
192
0
Camps Cleared
0
1,037,295
Distance Traveled
860,170
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,390
744
69
4
0
307,792
1
W
Mulan
16,057
892
76
4
0
351,041
5
L
Discordia
13,886
771
76
4
0
289,042
5
W
Pele
14,662
815
91
5
0
378,462
3
L
Mulan
11,691
650
71
4
0
294,835
1
L
Fenrir
14,674
815
45
3
0
276,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role