Player Matchup

Hercules
Hercules
 
Hercules
Level 21
God Stats
13W - 25L
1,187 SR
Queue Stats
184W - 177L
1,201 Elo+
Solo
Sun Wukong
Sun Wukong
CosmicTerorr131
Sun Wukong
Level 10
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 6L
946 Elo+
Solo
Fenrir
Fenrir
IgnisarandiPRO
Fenrir
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 10L
1,173 Elo+
Solo
Aphrodite
Aphrodite
XMissBakkushanXx
Aphrodite
Level 23
God Stats
56W - 62L
1,334 SR
Queue Stats
111W - 117L
1,175 Elo+
Solo
Izanami
Izanami
micahthegod05
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,415 Elo+
Solo
Team Averages
Level 19
1,368 SR
1,182 Elo+

VS

Team Averages
Level 22
1,511 SR
1,230 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,286 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
4W - 15L
1,621 SR
Queue Stats
356W - 472L
1,225 Elo+
Solo
Ymir
Ymir
CQUICK01
Ymir
Level 16
God Stats
12W - 9L
1,436 SR
Queue Stats
75W - 89L
1,225 Elo+
Solo
Mulan
Mulan
G-villeking
Mulan
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 28L
1,137 Elo+
Solo
Yemoja
Yemoja
jacknbuzzy
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 33L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
11 / 7 / 7
22,701
1,032
43,533
59,779
32,407
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
CosmicTerorr131
Sun Wukong
20
6 / 11 / 11
19,660
894
49,092
48,831
26,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 0 / 0
15,260
694
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
20
5 / 4 / 14
20,330
924
49,691
41,026
38,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
18
0 / 0 / 0
13,760
625
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
1 / 1 / 10
17,365
789
20,376
25,218
29,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
 
Chang'e
20
0 / 10 / 15
18,187
827
7,300
30,205
17,303
Ymir
20
4 / 0 / 16
19,369
880
25,287
27,802
47,798
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 12
20,464
930
29,948
32,349
35,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
jacknbuzzy
Yemoja
20
9 / 5 / 11
22,255
1,012
54,871
39,186
19,498
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
22
Kills
22
22
Deaths
22
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
11
7
7
2.07
W
Fenrir
 
Fenrir
1
1
10
6
W
Chang'e
 
Chang'e
0
10
15
0.75
W
Ymir
4
0
16
12
L
Sun Wukong
CosmicTerorr131
Sun Wukong
6
11
11
1.05
W
8
6
12
2.33
L
0
0
0
0
L
Aphrodite
5
4
14
3
W
Yemoja
jacknbuzzy
Yemoja
9
5
11
2.9
L
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,316
Damage
137,782
149,636
Taken
154,760
98,043
Mitigated
149,272
56,896
Healing
44,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
43,533
23,128
0
13,540
59,779
32,407
0
35,405
24,374
903
110,160
W
Fenrir
 
Fenrir
20,376
8,543
0
3,633
25,218
29,552
0
6,782
17,977
955
38,401
W
Chang'e
 
Chang'e
7,300
2,142
6,363
3,442
30,205
17,303
0
9,634
20,571
31,460
0
W
Ymir
25,287
6,488
267
1,529
27,802
47,798
0
10,327
17,475
50,385
0
L
Sun Wukong
CosmicTerorr131
Sun Wukong
49,092
19,958
0
3,833
48,831
26,922
0
25,661
21,716
0
85,986
W
29,948
15,101
2,466
4,672
32,349
35,121
0
11,669
20,680
0
76,035
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
49,691
5,031
17,222
22,301
41,026
38,714
0
26,652
14,374
81,320
0
W
Yemoja
jacknbuzzy
Yemoja
54,871
16,634
11,160
10,816
39,186
19,498
0
12,113
27,073
92,057
0
L
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,711
Gold Earned
97,640
327
Minions Killed
352
2
Camps Cleared
5
1,198,830
Distance Traveled
1,629,761
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
22,701
1,032
160
7
1
366,994
2
W
Fenrir
17,365
789
33
2
3
255,683
0
W
Chang'e
18,187
827
51
2
1
329,929
4
W
Ymir
19,369
880
65
3
0
385,453
1
L
Sun Wukong
19,660
894
82
4
0
386,988
1
W
Mulan
20,464
930
122
6
0
332,728
1
L
Fenrir
15,260
694
0
0
0
1,000
0
L
Aphrodite
20,330
924
85
4
1
443,848
10
W
Yemoja
22,255
1,012
81
4
1
325,968
3
L
Izanami
13,760
625
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role