Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 22
God Stats
3W - 1L
1,821 SR
Queue Stats
53W - 52L
1,470 Elo+
Solo
Jormungandr
Jormungandr
BateeeesB
Jormungandr
Level 16
God Stats
3W - 0L
1,918 SR
Queue Stats
4W - 1L
1,704 Elo+
Party 1
Vulcan
Vulcan
Cr1m5onDragonXx
Vulcan
Level 21
God Stats
6W - 3L
1,606 SR
Queue Stats
12W - 5L
1,640 Elo+
Party 1
Achilles
Achilles
Paladinio-Pavlo
Achilles
Level 26
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 7L
1,414 Elo+
Solo
Neith
Neith
The Hazzatron10
Neith
Level 17
God Stats
14W - 7L
1,556 SR
Queue Stats
14W - 7L
1,604 Elo+
Party 1
Team Averages
Level 20
1,640 SR
1,566 Elo+

VS

Team Averages
Level 19
1,506 SR
1,422 Elo+
Sol
Sol
 
Sol
Level 16
God Stats
24W - 30L
1,466 SR
Queue Stats
45W - 62L
1,235 Elo+
Solo
Hera
Hera
Adjuvante
Hera
Level 26
God Stats
5W - 2L
1,565 SR
Queue Stats
15W - 9L
1,586 Elo+
Solo
Mulan
Mulan
Ricar_420
Mulan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 101L
1,495 Elo+
Solo
Bellona
Bellona
Srg_Garcilaso
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,436 Elo+
Solo
Izanami
Izanami
makone1990
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 101L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
5 / 2 / 16
13,672
977
17,479
18,776
15,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
BateeeesB
Jormungandr
20
7 / 0 / 15
14,353
1,025
12,051
7,584
9,985
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 3 / 17
14,366
1,026
27,069
14,342
6,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
19
3 / 5 / 15
13,388
956
9,246
23,277
27,445
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 2 / 12
15,526
1,109
35,039
16,245
7,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 8 / 1
12,101
864
5,778
19,684
7,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hera
20
3 / 1 / 6
13,686
978
15,935
13,856
5,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Ricar_420
Mulan
19
4 / 8 / 4
12,969
926
13,142
23,692
20,668
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
19
2 / 9 / 5
13,083
935
16,765
27,942
36,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
makone1990
Izanami
19
2 / 10 / 7
13,009
929
21,611
22,717
9,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
36
Kills
12
12
Deaths
36
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
2
16
6.5
L
Sol
 
Sol
1
8
1
0.19
L
Hera
3
1
6
6
W
Jormungandr
BateeeesB
Jormungandr
7
0
15
14.5
W
8
3
17
5.5
W
Achilles
3
5
15
2.1
L
Mulan
Ricar_420
Mulan
4
8
4
0.75
L
Bellona
2
9
5
0.5
W
13
2
12
9.5
L
Izanami
makone1990
Izanami
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,884
Damage
73,231
80,224
Taken
107,891
67,071
Mitigated
79,520
10,233
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
17,479
1,847
739
0
18,776
15,714
0
5,483
13,293
47,509
0
L
Sol
 
Sol
5,778
1,870
0
1,917
19,684
7,198
0
12,454
7,230
29,936
0
L
Hera
15,935
3,227
0
0
13,856
5,529
0
8,593
5,263
46,892
0
W
Jormungandr
BateeeesB
Jormungandr
12,051
2,130
0
1,090
7,584
9,985
0
2,825
4,759
43,629
0
W
27,069
11,515
0
0
14,342
6,604
0
3,182
11,160
52,897
0
W
Achilles
9,246
4,468
0
2,871
23,277
27,445
0
6,459
16,818
0
20,066
L
Mulan
Ricar_420
Mulan
13,142
2,060
0
1,385
23,692
20,668
0
8,618
15,074
1,200
25,796
L
Bellona
16,765
5,309
0
1,146
27,942
36,933
0
11,670
16,272
0
46,177
W
35,039
20,686
0
5,533
16,245
7,323
0
4,863
11,382
0
61,871
L
Izanami
makone1990
Izanami
21,611
11,102
0
14
22,717
9,192
0
15,264
7,453
0
41,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,305
Gold Earned
64,848
282
Minions Killed
281
4
Camps Cleared
6
1,314,166
Distance Traveled
1,199,322
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,672
977
64
5
1
258,241
0
L
Sol
12,101
864
57
4
0
215,094
0
L
Hera
13,686
978
87
6
0
235,132
0
W
Jormungandr
14,353
1,025
78
6
0
278,178
0
W
Vulcan
14,366
1,026
53
4
0
288,138
0
W
Achilles
13,388
956
21
2
1
231,511
0
L
Mulan
12,969
926
29
2
1
240,849
1
L
Bellona
13,083
935
61
4
3
274,715
0
W
Neith
15,526
1,109
66
5
2
258,098
0
L
Izanami
13,009
929
47
3
2
233,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role