Player Matchup

Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BLU8804
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,770 Elo+
Solo
King Arthur
King Arthur
Keoloa
King Arthur
Level 143
God Stats
1W - 2L
1,322 SR
Queue Stats
57W - 64L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
POOTblossom
Baron Samedi
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 119L
1,564 Elo+
Solo
Achilles
Achilles
X_SkyFlamez_X
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,727 Elo+
Solo
Team Averages
Level 108
1,464 SR
1,623 Elo+

VS

Team Averages
Level 107
1,598 SR
1,561 Elo+
Cerberus
Cerberus
FroggyFlay
Cerberus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 177L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
Hankypoo
Baron Samedi
Level 81
God Stats
4W - 5L
1,446 SR
Queue Stats
227W - 231L
1,587 Elo+
Solo
Geb
Geb
Johnlckhrt2
Geb
Level 102
God Stats
3W - 5L
1,830 SR
Queue Stats
167W - 136L
1,561 Elo+
Solo
Xing Tian
Xing Tian
The Insane Fart
Xing Tian
Level 124
God Stats
5W - 4L
1,715 SR
Queue Stats
345W - 341L
1,569 Elo+
Party 1
Set
Set
x AngeLz o
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 9 / 17
17,956
665
47,893
27,079
10,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
BLU8804
Bellona
20
4 / 9 / 23
17,509
648
27,767
37,495
47,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Keoloa
King Arthur
20
1 / 14 / 29
16,600
615
22,989
47,980
60,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
POOTblossom
Baron Samedi
20
4 / 8 / 24
16,732
620
28,274
34,223
19,143
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
X_SkyFlamez_X
Achilles
20
23 / 8 / 14
21,464
795
40,924
45,384
69,052
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FroggyFlay
Cerberus
20
7 / 9 / 29
17,222
638
34,386
48,449
50,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Hankypoo
Baron Samedi
20
13 / 8 / 20
19,217
712
51,223
33,974
19,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 8 / 26
17,230
638
31,226
38,648
49,764
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
The Insane Fart
Xing Tian
20
9 / 10 / 23
18,758
695
22,234
43,960
64,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 7 / 14
16,597
615
18,039
30,024
24,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
160
42
Kills
48
48
Deaths
42
107
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
9
17
2.06
W
Bellona
BLU8804
Bellona
4
9
23
1.72
L
Cerberus
FroggyFlay
Cerberus
7
9
29
2.39
L
Baron Samedi
Hankypoo
Baron Samedi
13
8
20
2.88
L
9
8
26
2.75
W
King Arthur
Keoloa
King Arthur
1
14
29
1.11
W
Baron Samedi
POOTblossom
Baron Samedi
4
8
24
2
L
Xing Tian
The Insane Fart
Xing Tian
9
10
23
2.05
W
Achilles
X_SkyFlamez_X
Achilles
23
8
14
3.75
L
10
7
14
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,847
Damage
157,108
192,161
Taken
195,055
207,293
Mitigated
207,849
79,175
Healing
63,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
47,893
2,073
4,881
3,971
27,079
10,647
1,613
23,066
4,013
89,581
0
W
Bellona
BLU8804
Bellona
27,767
6,575
3,286
7,459
37,495
47,777
1,244
25,294
12,201
0
59,242
L
Cerberus
FroggyFlay
Cerberus
34,386
1,709
802
11,613
48,449
50,150
469
22,829
25,620
63,784
0
L
Baron Samedi
Hankypoo
Baron Samedi
51,223
2,849
17,271
10,910
33,974
19,086
1,679
10,128
23,582
91,210
0
L
31,226
3,612
3,570
5,833
38,648
49,764
2,056
17,263
21,385
53,551
0
W
King Arthur
Keoloa
King Arthur
22,989
1,052
3,868
7,931
47,980
60,674
0
33,325
14,655
0
43,713
W
Baron Samedi
POOTblossom
Baron Samedi
28,274
387
17,012
11,089
34,223
19,143
1,157
31,738
2,485
61,569
0
L
Xing Tian
The Insane Fart
Xing Tian
22,234
1,289
1,104
3,940
43,960
64,781
767
13,661
30,299
41,293
0
W
Achilles
X_SkyFlamez_X
Achilles
40,924
11,727
4,980
14,698
45,384
69,052
1,096
25,646
19,738
3,430
72,106
L
18,039
5,451
2,692
5,976
30,024
24,068
2,519
13,935
16,089
0
41,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,261
Gold Earned
89,024
284
Minions Killed
297
0
Camps Cleared
0
2,103,072
Distance Traveled
2,171,272
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,956
665
94
3
0
389,232
0
W
Bellona
17,509
648
50
2
0
419,667
3
L
Cerberus
17,222
638
106
4
0
454,137
7
L
Baron Samedi
19,217
712
87
3
0
414,411
2
L
Geb
17,230
638
28
1
0
463,196
1
W
King Arthur
16,600
615
45
2
0
428,945
0
W
Baron Samedi
16,732
620
50
2
0
411,841
0
L
Xing Tian
18,758
695
35
1
0
432,287
1
W
Achilles
21,464
795
45
2
0
453,387
3
L
Set
16,597
615
41
2
0
407,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role