Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
51W - 46L
1,518 SR
Queue Stats
75W - 67L
1,493 Elo+
Party 2
Horus
Horus
Blackjack_monbeb
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,447 Elo+
Solo
Fenrir
Fenrir
Lean_Dorito
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,522 Elo+
Party 2
Cerberus
Cerberus
chrismosh
Cerberus
Level 45
God Stats
24W - 20L
1,481 SR
Queue Stats
85W - 78L
1,576 Elo+
Party 2
Hercules
Hercules
iNSeCure
Hercules
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 28L
1,625 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,533 Elo+

VS

Team Averages
Level 20
1,507 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 7
God Stats
3W - 2L
1,234 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Mercury
Mercury
Henrygpoletto
Mercury
Level 16
God Stats
28W - 19L
1,654 SR
Queue Stats
93W - 82L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
Ricck-Lang
Baron Samedi
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
129W - 121L
1,547 Elo+
Party 1
Thor
Thor
vLowee
Thor
Level 7
God Stats
9W - 5L
1,583 SR
Queue Stats
19W - 17L
1,572 Elo+
Solo
Heimdallr
Heimdallr
wuzzy_scuzzy
Heimdallr
Level 27
God Stats
38W - 28L
1,562 SR
Queue Stats
57W - 57L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
3 / 7 / 13
12,737
980
11,861
21,479
7,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 13 / 10
11,414
878
1,690
26,960
20,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
18
3 / 5 / 10
12,214
940
5,225
25,410
11,821
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
chrismosh
Cerberus
19
10 / 10 / 9
14,455
1,112
29,754
32,226
11,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
iNSeCure
Hercules
19
3 / 7 / 13
13,071
1,005
16,396
28,616
25,322
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
5 / 7 / 18
13,342
1,026
18,379
18,421
7,630
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
20
10 / 0 / 18
14,153
1,089
23,824
14,374
7,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Ricck-Lang
Baron Samedi
20
7 / 4 / 25
13,623
1,048
22,355
8,848
9,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
vLowee
Thor
20
5 / 3 / 21
12,978
998
20,557
13,382
8,929
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
wuzzy_scuzzy
Heimdallr
20
15 / 5 / 19
15,961
1,228
39,930
16,051
6,892
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
143
19
Kills
42
42
Deaths
19
55
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
7
13
1.36
W
Arachne
 
Arachne
5
7
18
2
L
0
13
10
0.38
W
Mercury
10
0
18
19
L
Fenrir
3
5
10
1.6
W
Baron Samedi
Ricck-Lang
Baron Samedi
7
4
25
4.88
L
Cerberus
chrismosh
Cerberus
10
10
9
1.45
L
Hercules
iNSeCure
Hercules
3
7
13
1.36
W
Thor
vLowee
Thor
5
3
21
5.17
W
Heimdallr
wuzzy_scuzzy
Heimdallr
15
5
19
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,926
Damage
125,045
134,691
Taken
71,076
76,771
Mitigated
40,273
21,803
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,861
10,438
936
2,480
21,479
7,748
0
4,043
17,436
0
39,532
W
Arachne
 
Arachne
18,379
14,358
0
3,410
18,421
7,630
0
7,672
10,749
0
38,404
L
1,690
1,182
620
1,193
26,960
20,303
0
4,574
22,385
0
20,100
W
Mercury
23,824
12,643
0
942
14,374
7,655
0
4,224
10,150
0
38,214
L
Fenrir
5,225
2,657
0
658
25,410
11,821
0
4,507
20,903
0
13,627
W
Baron Samedi
Ricck-Lang
Baron Samedi
22,355
3,152
3,443
1,216
8,848
9,167
0
3,819
5,029
51,873
0
L
Cerberus
chrismosh
Cerberus
29,754
797
2,251
6,980
32,226
11,577
0
5,422
26,804
61,765
0
L
Hercules
iNSeCure
Hercules
16,396
5,984
765
5,920
28,616
25,322
0
3,809
24,802
0
30,070
W
Thor
vLowee
Thor
20,557
3,770
103
619
13,382
8,929
0
6,932
6,450
0
33,112
W
Heimdallr
wuzzy_scuzzy
Heimdallr
39,930
20,396
0
3,123
16,051
6,892
0
7,107
8,944
0
67,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,891
Gold Earned
70,057
275
Minions Killed
230
5
Camps Cleared
16
1,162,193
Distance Traveled
1,174,014
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,737
980
78
6
3
224,916
0
W
Arachne
13,342
1,026
27
2
11
225,639
0
L
Horus
11,414
878
42
3
0
210,031
1
W
Mercury
14,153
1,089
39
3
2
320,173
0
L
Fenrir
12,214
940
21
2
0
238,343
0
W
Baron Samedi
13,623
1,048
68
5
0
200,619
1
L
Cerberus
14,455
1,112
103
8
2
251,513
1
L
Hercules
13,071
1,005
31
2
0
237,390
2
W
Thor
12,978
998
21
2
0
225,789
2
W
Heimdallr
15,961
1,228
75
6
3
201,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role