Player Matchup

Horus
Horus
BYSShadowFenix
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,575 Elo+
Solo
Thor
Thor
RACNARTT
Thor
Level 125
God Stats
1W - 1L
1,801 SR
Queue Stats
60W - 67L
1,555 Elo+
Solo
Loki
Loki
Tsukiriki
Loki
Level 136
God Stats
2W - 2L
1,230 SR
Queue Stats
160W - 165L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
donetello12
Zhong Kui
Level 108
God Stats
0W - 4L
1,110 SR
Queue Stats
49W - 48L
1,560 Elo+
Solo
Ne Zha
Ne Zha
pinbacker
Ne Zha
Level 143
God Stats
48W - 33L
1,492 SR
Queue Stats
754W - 779L
1,526 Elo+
Solo
Team Averages
Level 119
1,427 SR
1,554 Elo+

VS

Team Averages
Level 118
1,491 SR
1,586 Elo+
Erlang Shen
Erlang Shen
BuddyRo
Erlang Shen
Level 145
God Stats
4W - 12L
1,258 SR
Queue Stats
506W - 514L
1,561 Elo+
Solo
Ra
Ra
Lifefarce
Ra
Level 107
God Stats
5W - 3L
1,693 SR
Queue Stats
530W - 546L
1,603 Elo+
Solo
Bacchus
Bacchus
NumberedHades44
Bacchus
Level 121
God Stats
5W - 0L
1,506 SR
Queue Stats
86W - 94L
1,543 Elo+
Solo
Merlin
Merlin
PIGG24KOBE08
Merlin
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
314W - 302L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
SixPath HamM
The Morrigan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 14
11,365
631
6,680
20,139
25,188
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
18
3 / 5 / 16
11,609
645
13,531
16,748
12,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
20
10 / 7 / 12
13,260
737
12,998
17,363
7,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
donetello12
Zhong Kui
20
7 / 7 / 17
13,598
755
28,148
28,844
17,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
pinbacker
Ne Zha
20
7 / 4 / 16
12,913
717
18,222
16,685
7,394
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BuddyRo
Erlang Shen
20
10 / 4 / 12
14,129
785
25,210
22,551
16,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 8 / 15
13,257
737
17,927
18,521
10,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
5 / 5 / 15
13,287
738
11,362
20,343
35,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
20
3 / 7 / 17
13,188
733
18,809
17,817
8,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
SixPath HamM
The Morrigan
20
5 / 5 / 13
12,797
711
13,240
12,811
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
101
29
Kills
29
29
Deaths
29
75
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
6
14
1.5
W
Erlang Shen
BuddyRo
Erlang Shen
10
4
12
4
W
6
8
15
1.69
W
5
5
15
2.5
W
Merlin
3
7
17
1.64
L
Thor
3
5
16
2.2
W
The Morrigan
SixPath HamM
The Morrigan
5
5
13
2.3
L
Loki
10
7
12
2.29
L
Zhong Kui
donetello12
Zhong Kui
7
7
17
2.21
L
Ne Zha
pinbacker
Ne Zha
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,579
Damage
86,548
99,779
Taken
92,043
70,424
Mitigated
78,035
42,227
Healing
35,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,680
3,309
6,201
4,788
20,139
25,188
126
9,070
11,069
0
13,305
W
Erlang Shen
BuddyRo
Erlang Shen
25,210
12,002
2,274
7,504
22,551
16,906
2,402
7,930
14,621
0
38,805
W
17,927
2,507
8,980
4,708
18,521
10,761
1,347
4,060
14,461
33,726
0
W
11,362
581
1,783
1,688
20,343
35,622
453
7,411
12,932
24,102
0
W
Merlin
18,809
1,211
2,349
3,046
17,817
8,924
1,217
6,126
11,691
57,894
0
L
Thor
13,531
2,637
1,942
3,337
16,748
12,297
921
10,819
5,929
0
25,577
W
The Morrigan
SixPath HamM
The Morrigan
13,240
1,619
1,212
1,894
12,811
5,822
395
2,621
10,013
24,236
2,581
L
Loki
12,998
5,830
2,324
2,423
17,363
7,799
1,501
10,933
6,430
0
31,791
L
Zhong Kui
donetello12
Zhong Kui
28,148
4,853
2,552
12,589
28,844
17,746
1,817
17,446
11,398
58,938
0
L
Ne Zha
pinbacker
Ne Zha
18,222
3,162
1,676
4,395
16,685
7,394
1,070
11,201
5,484
0
48,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,745
Gold Earned
66,658
193
Minions Killed
199
0
Camps Cleared
0
1,561,031
Distance Traveled
1,476,229
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,365
631
11
1
0
282,733
1
W
Erlang Shen
14,129
785
22
1
0
330,312
1
W
Ra
13,257
737
40
2
0
283,876
0
W
Bacchus
13,287
738
31
2
0
327,627
3
W
Merlin
13,188
733
74
4
0
250,592
3
L
Thor
11,609
645
28
2
0
327,286
1
W
The Morrigan
12,797
711
32
2
0
283,822
1
L
Loki
13,260
737
45
3
0
320,851
1
L
Zhong Kui
13,598
755
77
4
0
282,776
0
L
Ne Zha
12,913
717
32
2
0
347,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role