Player Matchup

Jormungandr
Jormungandr
Berinnn
Jormungandr
Level 6
God Stats
1W - 0L
1,457 SR
Queue Stats
2W - 3L
1,274 Elo+
Party 1
Cupid
Cupid
SakebiShino
Cupid
Level 8
God Stats
2W - 1L
1,652 SR
Queue Stats
3W - 3L
1,315 Elo+
Party 1
Izanami
Izanami
Takeyyy
Izanami
Level 4
God Stats
1W - 1L
1,376 SR
Queue Stats
1W - 1L
1,095 Elo+
Party 1
Team Averages
Level 6
1,495 SR
1,228 Elo+

VS

Team Averages
Level 17
1,501 SR
1,163 Elo+
Horus
Horus
CodyShark3059
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,069 Elo+
Party 2
King Arthur
King Arthur
DragonSlayer077
King Arthur
Level 20
God Stats
7W - 11L
1,460 SR
Queue Stats
9W - 26L
998 Elo+
Party 2
Kukulkan
Kukulkan
Macacauley
Kukulkan
Level 18
God Stats
15W - 13L
1,544 SR
Queue Stats
53W - 59L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Berinnn
Jormungandr
13
7 / 2 / 11
11,342
756
8,579
13,183
12,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 4 / 16
10,694
713
12,425
10,498
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Takeyyy
Izanami
13
12 / 4 / 8
12,654
844
16,264
11,365
4,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 6
9,379
625
1,899
12,420
9,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
DragonSlayer077
King Arthur
9
1 / 13 / 7
9,684
646
10,544
19,482
13,874
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Macacauley
Kukulkan
13
8 / 3 / 0
11,500
767
16,642
11,480
3,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
23
Kills
10
10
Deaths
23
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Berinnn
Jormungandr
7
2
11
6.25
L
1
7
6
0.57
L
King Arthur
DragonSlayer077
King Arthur
1
13
7
0.35
L
Kukulkan
Macacauley
Kukulkan
8
3
0
2.67
W
4
4
16
3
W
Izanami
Takeyyy
Izanami
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,268
Damage
29,085
35,046
Taken
43,382
20,241
Mitigated
26,285
6,563
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Berinnn
Jormungandr
8,579
2,598
183
1,481
13,183
12,153
481
6,660
6,523
21,678
0
L
1,899
1,375
796
2,784
12,420
9,123
0
2,160
10,260
0
7,628
L
King Arthur
DragonSlayer077
King Arthur
10,544
2,047
0
2,633
19,482
13,874
0
4,294
15,188
0
18,048
L
Kukulkan
Macacauley
Kukulkan
16,642
568
159
2,442
11,480
3,288
0
2,149
9,331
49,934
0
W
12,425
6,149
550
2,393
10,498
3,889
929
4,808
5,690
0
40,255
W
Izanami
Takeyyy
Izanami
16,264
12,084
0
1,956
11,365
4,199
1,481
5,430
5,935
0
55,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
30,563
160
Minions Killed
112
0
Camps Cleared
0
798,213
Distance Traveled
711,466
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,342
756
30
2
0
290,598
1
L
Horus
9,379
625
9
1
0
246,803
3
L
King Arthur
9,684
646
17
1
0
243,583
4
L
Kukulkan
11,500
767
86
6
0
221,080
1
W
Cupid
10,694
713
47
3
0
262,861
3
W
Izanami
12,654
844
83
6
0
244,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role