Player Matchup

Kukulkan
Kukulkan
Abbacadabruh
Kukulkan
Level 29
God Stats
2W - 2L
1,222 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 1
Olorun
Olorun
DefendMyCracker
Olorun
Level 29
God Stats
2W - 1L
1,349 SR
Queue Stats
23W - 20L
1,656 Elo+
Solo
Heimdallr
Heimdallr
Retaken1
Heimdallr
Level 23
God Stats
62W - 42L
1,555 SR
Queue Stats
113W - 114L
1,509 Elo+
Solo
Mulan
Mulan
The_Dinkle_Berg
Mulan
Level 81
God Stats
3W - 3L
1,168 SR
Queue Stats
20W - 17L
1,379 Elo+
Party 1
Ra
Ra
TimbukTony
Ra
Level 7
God Stats
6W - 1L
1,672 SR
Queue Stats
7W - 3L
1,566 Elo+
Party 1
Team Averages
Level 34
1,393 SR
1,494 Elo+

VS

Team Averages
Level 23
1,487 SR
1,488 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 24
God Stats
12W - 10L
1,545 SR
Queue Stats
231W - 228L
1,441 Elo+
Solo
Heimdallr
Heimdallr
A05308
Heimdallr
Level 14
God Stats
15W - 14L
1,500 SR
Queue Stats
161W - 192L
1,498 Elo+
Solo
Bacchus
Bacchus
KingSauce Qc
Bacchus
Level 28
God Stats
25W - 19L
1,392 SR
Queue Stats
82W - 86L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
McK4r4oul4nis
Amaterasu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 60L
1,500 Elo+
Party 2
Hades
Hades
Nemesis VC xX
Hades
Level 23
God Stats
14W - 10L
1,500 SR
Queue Stats
38W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abbacadabruh
Kukulkan
20
3 / 3 / 30
15,817
989
42,018
20,924
11,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 22
16,124
1,008
20,418
24,164
9,478
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Retaken1
Heimdallr
20
18 / 10 / 17
18,280
1,143
39,244
25,912
10,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 8 / 24
16,872
1,055
30,606
31,529
42,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 2 / 18
14,108
882
6,184
9,592
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 6 / 13
15,140
946
13,782
27,387
11,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
A05308
Heimdallr
20
3 / 7 / 21
15,980
999
26,223
28,637
15,173
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
KingSauce Qc
Bacchus
20
8 / 8 / 12
17,072
1,067
21,670
25,520
39,931
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
McK4r4oul4nis
Amaterasu
20
6 / 13 / 17
15,783
986
20,163
40,938
45,251
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 6 / 14
16,595
1,037
26,397
28,826
19,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
107
40
Kills
30
30
Deaths
40
111
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
6
13
1.75
L
Heimdallr
A05308
Heimdallr
3
7
21
1.93
W
Kukulkan
Abbacadabruh
Kukulkan
3
3
30
6
W
9
7
22
2.86
L
Bacchus
KingSauce Qc
Bacchus
8
8
12
1.75
L
Amaterasu
McK4r4oul4nis
Amaterasu
6
13
17
1.12
L
9
6
14
2.67
W
Heimdallr
Retaken1
Heimdallr
18
10
17
2.65
W
10
8
24
2.75
W
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,470
Damage
108,235
112,121
Taken
151,308
79,784
Mitigated
131,363
23,162
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,782
11,793
0
4,794
27,387
11,415
0
9,643
17,744
0
50,404
L
Heimdallr
A05308
Heimdallr
26,223
7,818
0
1,882
28,637
15,173
0
12,041
16,596
0
64,535
W
Kukulkan
Abbacadabruh
Kukulkan
42,018
5,282
0
2,095
20,924
11,792
0
8,647
12,277
71,696
0
W
20,418
11,205
2,913
5,969
24,164
9,478
0
10,023
14,141
32,875
0
L
Bacchus
KingSauce Qc
Bacchus
21,670
1,980
1,317
2,226
25,520
39,931
0
11,219
14,301
43,492
0
L
Amaterasu
McK4r4oul4nis
Amaterasu
20,163
9,473
638
8,702
40,938
45,251
0
21,152
18,916
0
34,985
L
26,397
1,042
2,788
3,009
28,826
19,593
0
16,382
12,444
42,792
0
W
Heimdallr
Retaken1
Heimdallr
39,244
19,280
0
639
25,912
10,314
0
9,954
15,958
0
54,523
W
30,606
6,933
0
6,343
31,529
42,724
0
14,633
16,896
1,865
52,173
W
6,184
342
4,394
809
9,592
5,476
0
4,810
4,782
38,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,201
Gold Earned
80,570
281
Minions Killed
261
3
Camps Cleared
5
1,448,599
Distance Traveled
1,431,118
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,140
946
71
4
0
308,402
1
L
Heimdallr
15,980
999
65
4
1
291,680
0
W
Kukulkan
15,817
989
86
5
0
269,583
0
W
Olorun
16,124
1,008
36
2
2
257,808
0
L
Bacchus
17,072
1,067
39
2
2
253,473
2
L
Amaterasu
15,783
986
29
2
2
292,527
1
L
Hades
16,595
1,037
57
4
0
285,036
0
W
Heimdallr
18,280
1,143
24
2
0
298,132
0
W
Mulan
16,872
1,055
43
3
1
340,062
0
W
Ra
14,108
882
92
6
0
283,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role