Player Matchup

Yemoja
Yemoja
Bulliteshot
Yemoja
Level 129
God Stats
3W - 6L
1,732 SR
Queue Stats
494W - 421L
1,458 Elo+
Party 2
Mulan
Mulan
ElsieeBubbaxo
Mulan
Level 149
God Stats
9W - 12L
1,129 SR
Queue Stats
175W - 152L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
SaltInjector
Heimdallr
Level 89
God Stats
2W - 4L
1,535 SR
Queue Stats
157W - 139L
1,290 Elo+
Party 2
Team Averages
Level 122
1,465 SR
1,397 Elo+

VS

Team Averages
Level 97
1,712 SR
1,471 Elo+
Sun Wukong
Sun Wukong
DaoistZero
Sun Wukong
Level 89
God Stats
7W - 3L
1,701 SR
Queue Stats
76W - 74L
1,472 Elo+
Solo
Vulcan
Vulcan
Naglostin
Vulcan
Level 98
God Stats
2W - 2L
1,685 SR
Queue Stats
110W - 108L
1,481 Elo+
Party 1
Medusa
Medusa
Sfaki
Medusa
Level 104
God Stats
31W - 21L
1,749 SR
Queue Stats
162W - 164L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 3 / 11
15,033
601
19,208
26,414
11,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 8 / 7
14,714
589
19,116
27,756
28,885
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SaltInjector
Heimdallr
17
7 / 10 / 7
15,988
640
10,564
19,353
8,009
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaoistZero
Sun Wukong
18
10 / 3 / 8
17,081
683
20,262
23,900
37,462
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Naglostin
Vulcan
17
8 / 6 / 8
16,665
667
23,839
18,202
10,200
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Sfaki
Medusa
16
3 / 8 / 12
15,814
633
17,382
22,981
7,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
15
Kills
21
21
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
3
11
2.83
W
Sun Wukong
DaoistZero
Sun Wukong
10
3
8
4.67
L
5
8
7
1.06
W
Vulcan
Naglostin
Vulcan
8
6
8
2
L
Heimdallr
SaltInjector
Heimdallr
7
10
7
1.05
W
Medusa
Sfaki
Medusa
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
61,483
73,523
Taken
65,083
48,743
Mitigated
54,953
14,516
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
19,208
1,565
5,236
3,194
26,414
11,849
279
8,814
17,600
78,780
0
W
Sun Wukong
DaoistZero
Sun Wukong
20,262
3,703
0
7,818
23,900
37,462
1,369
6,146
17,754
0
64,445
L
19,116
3,403
0
5,082
27,756
28,885
691
8,407
19,349
0
57,810
W
Vulcan
Naglostin
Vulcan
23,839
12,489
0
3,140
18,202
10,200
457
7,618
10,584
75,393
0
L
Heimdallr
SaltInjector
Heimdallr
10,564
3,514
0
1,004
19,353
8,009
830
6,665
12,688
0
58,251
W
Medusa
Sfaki
Medusa
17,382
9,238
0
6,301
22,981
7,291
1,604
5,491
17,490
0
92,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
49,560
270
Minions Killed
296
0
Camps Cleared
0
1,213,093
Distance Traveled
1,384,520
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,033
601
100
4
0
460,115
3
W
Sun Wukong
17,081
683
73
3
0
527,211
2
L
Mulan
14,714
589
76
3
0
396,239
4
W
Vulcan
16,665
667
103
4
0
464,750
2
L
Heimdallr
15,988
640
94
4
0
356,739
2
W
Medusa
15,814
633
120
5
0
392,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role