Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
7W - 3L
1,593 SR
Queue Stats
13W - 13L
1,429 Elo+
Solo
Hel
Hel
Destruida00
Hel
Level 17
God Stats
1W - 2L
1,420 SR
Queue Stats
2W - 7L
1,258 Elo+
Solo
Odin
Odin
drmandarai21
Odin
Level 86
God Stats
3W - 2L
1,721 SR
Queue Stats
30W - 53L
1,421 Elo+
Solo
Team Averages
Level 57
1,578 SR
1,369 Elo+

VS

Team Averages
Level 26
1,455 SR
1,209 Elo+
Rama
Rama
HeavensMecha
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,153 Elo+
Solo
Ra
Ra
Piphil
Ra
Level 41
God Stats
11W - 13L
1,375 SR
Queue Stats
61W - 77L
1,368 Elo+
Solo
Odin
Odin
Rik_00K7
Odin
Level 18
God Stats
3W - 2L
1,489 SR
Queue Stats
8W - 10L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 4 / 1
5,888
589
2,492
7,292
4,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 1
5,864
586
973
4,824
1,618
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
6,276
628
2,071
4,909
2,350
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
8,238
824
6,651
3,600
1,219
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
10
4 / 0 / 6
7,878
788
4,053
2,328
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
8
0 / 1 / 7
6,666
667
2,533
3,209
1,234
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
L
0
4
1
0.13
W
6
0
4
8
W
Ra
4
0
6
7
W
Odin
0
1
7
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,536
Damage
13,237
17,025
Taken
9,137
8,001
Mitigated
3,487
3,780
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,492
0
0
395
7,292
4,033
0
2,167
5,125
0
17,491
L
973
48
1,780
1,229
4,824
1,618
0
1,760
3,064
7,934
0
W
6,651
5,962
0
867
3,600
1,219
1,974
323
3,277
0
30,912
W
Ra
4,053
241
1,134
1,256
2,328
1,034
231
105
2,223
25,646
0
W
Odin
2,533
525
0
384
3,209
1,234
399
609
2,600
0
12,334
L
2,071
70
0
376
4,909
2,350
0
144
4,765
0
13,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,028
Gold Earned
22,782
78
Minions Killed
132
0
Camps Cleared
0
544,547
Distance Traveled
551,758
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,888
589
18
2
0
208,370
2
L
Hel
5,864
586
19
2
0
146,346
2
W
Rama
8,238
824
47
5
0
190,384
4
W
Ra
7,878
788
52
5
0
185,240
1
W
Odin
6,666
667
33
3
0
176,134
2
L
Odin
6,276
628
41
4
0
189,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role