Player Matchup

Jormungandr
Jormungandr
GateKeeper3
Jormungandr
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 74L
1,543 Elo+
Solo
Artemis
Artemis
Wolf23A
Artemis
Level 67
God Stats
4W - 1L
1,591 SR
Queue Stats
120W - 104L
1,489 Elo+
Solo
Mulan
Mulan
XsRED
Mulan
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 58L
1,459 Elo+
Solo
Team Averages
Level 89
1,530 SR
1,497 Elo+

VS

Team Averages
Level 116
1,478 SR
1,511 Elo+
Hou Yi
Hou Yi
AndhRaQTR
Hou Yi
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
21W - 36L
1,513 Elo+
Solo
Mulan
Mulan
Queenzl
Mulan
Level 82
God Stats
19W - 29L
1,324 SR
Queue Stats
632W - 575L
1,436 Elo+
Solo
Vulcan
Vulcan
Sargitary
Vulcan
Level 140
God Stats
1W - 2L
1,373 SR
Queue Stats
25W - 17L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GateKeeper3
Jormungandr
13
1 / 5 / 11
13,415
610
7,295
18,340
20,534
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Wolf23A
Artemis
15
4 / 5 / 9
14,097
641
18,225
16,754
6,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
XsRED
Mulan
15
10 / 3 / 3
14,848
675
17,670
24,026
24,703
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AndhRaQTR
Hou Yi
14
5 / 4 / 3
13,914
632
11,892
16,077
4,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Queenzl
Mulan
15
1 / 6 / 8
13,533
615
11,986
23,746
21,363
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Sargitary
Vulcan
16
7 / 5 / 5
14,776
672
24,290
14,861
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
15
Kills
13
13
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AndhRaQTR
Hou Yi
5
4
3
1.63
W
Jormungandr
GateKeeper3
Jormungandr
1
5
11
1.3
L
Mulan
Queenzl
Mulan
1
6
8
0.83
L
Vulcan
Sargitary
Vulcan
7
5
5
1.9
W
Artemis
Wolf23A
Artemis
4
5
9
1.7
W
Mulan
XsRED
Mulan
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,190
Damage
48,168
59,120
Taken
54,684
52,009
Mitigated
31,616
14,199
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AndhRaQTR
Hou Yi
11,892
3,983
0
559
16,077
4,823
881
2,705
13,372
0
48,267
W
Jormungandr
GateKeeper3
Jormungandr
7,295
1,024
1,098
2,163
18,340
20,534
138
8,189
10,151
36,383
0
L
Mulan
Queenzl
Mulan
11,986
1,385
0
4,890
23,746
21,363
114
2,770
20,976
0
56,121
L
Vulcan
Sargitary
Vulcan
24,290
5,011
0
4,068
14,861
5,430
123
1,833
13,028
82,071
0
W
Artemis
Wolf23A
Artemis
18,225
8,936
0
4,947
16,754
6,772
1,859
7,008
9,746
0
81,667
W
Mulan
XsRED
Mulan
17,670
2,129
0
5,991
24,026
24,703
926
9,155
14,871
0
61,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
42,223
271
Minions Killed
237
0
Camps Cleared
0
1,153,946
Distance Traveled
1,128,341
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,914
632
61
3
0
371,858
3
W
Jormungandr
13,415
610
48
2
0
380,945
3
L
Mulan
13,533
615
68
3
0
370,508
3
L
Vulcan
14,776
672
108
5
0
385,975
6
W
Artemis
14,097
641
135
6
0
373,369
4
W
Mulan
14,848
675
88
4
0
399,632
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role