Player Matchup

Fenrir
Fenrir
Ninph
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,336 Elo+
Party 1
Izanami
Izanami
TomyVerceti
Izanami
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 57L
1,330 Elo+
Solo
Zeus
Zeus
gabrielPrBVP
Zeus
Level 18
God Stats
9W - 12L
1,809 SR
Queue Stats
169W - 233L
1,334 Elo+
Party 1
Team Averages
Level 30
1,603 SR
1,334 Elo+

VS

Team Averages
Level 14
1,478 SR
1,334 Elo+
Izanami
Izanami
C0ITAD0
Izanami
Level 11
God Stats
2W - 3L
1,347 SR
Queue Stats
5W - 12L
1,267 Elo+
Solo
Neith
Neith
SpeedgamerBR
Neith
Level 18
God Stats
4W - 3L
1,587 SR
Queue Stats
13W - 16L
1,487 Elo+
Solo
Cabrakan
Cabrakan
Zaurino
Cabrakan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ninph
Fenrir
15
8 / 2 / 9
13,338
741
8,986
16,859
10,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
TomyVerceti
Izanami
15
12 / 4 / 5
13,132
730
15,337
12,482
4,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 8 / 7
10,657
592
8,530
12,081
3,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C0ITAD0
Izanami
13
4 / 9 / 5
11,839
658
9,020
11,153
3,255
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 8 / 7
12,562
698
8,406
15,360
5,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Zaurino
Cabrakan
14
5 / 5 / 8
13,022
723
13,831
15,824
17,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
22
Kills
14
14
Deaths
22
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
C0ITAD0
Izanami
4
9
5
0.72
L
Fenrir
Ninph
Fenrir
8
2
9
6.25
W
5
8
7
1.06
L
Izanami
TomyVerceti
Izanami
12
4
5
3.63
W
Cabrakan
Zaurino
Cabrakan
5
5
8
1.8
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
31,257
41,422
Taken
42,337
19,063
Mitigated
25,882
9,197
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C0ITAD0
Izanami
9,020
6,123
0
424
11,153
3,255
2,278
1,526
9,627
0
50,021
L
Fenrir
Ninph
Fenrir
8,986
2,881
0
5,663
16,859
10,973
66
5,913
10,946
0
46,141
W
8,406
3,771
0
3,299
15,360
5,261
942
3,549
11,811
0
43,245
L
Izanami
TomyVerceti
Izanami
15,337
9,071
0
1,984
12,482
4,401
737
4,510
7,972
0
52,893
W
Cabrakan
Zaurino
Cabrakan
13,831
1,401
0
714
15,824
17,366
173
3,510
12,314
39,084
0
L
8,530
528
0
1,550
12,081
3,689
0
3,610
8,471
38,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
37,423
203
Minions Killed
204
0
Camps Cleared
0
943,146
Distance Traveled
777,987
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,839
658
99
6
0
213,669
2
L
Fenrir
13,338
741
62
3
0
363,647
6
W
Neith
12,562
698
64
4
0
253,740
4
L
Izanami
13,132
730
92
5
0
288,778
4
W
Cabrakan
13,022
723
41
2
0
310,578
4
L
Zeus
10,657
592
49
3
0
290,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role