Player Matchup

Zeus
Zeus
Enomina
Zeus
Level 67
God Stats
1W - 2L
1,149 SR
Queue Stats
147W - 136L
1,479 Elo+
Solo
Mulan
Mulan
GambitXDan
Mulan
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
178W - 155L
1,510 Elo+
Solo
Ah Puch
Ah Puch
junior_demon666
Ah Puch
Level 102
God Stats
3W - 6L
1,497 SR
Queue Stats
27W - 24L
1,249 Elo+
Solo
Hercules
Hercules
master wong H3
Hercules
Level 118
God Stats
5W - 4L
1,192 SR
Queue Stats
98W - 94L
1,503 Elo+
Solo
Discordia
Discordia
xT0G3P1x
Discordia
Level 87
God Stats
2W - 1L
1,262 SR
Queue Stats
44W - 56L
1,398 Elo+
Solo
Team Averages
Level 92
1,320 SR
1,428 Elo+

VS

Team Averages
Level 90
1,537 SR
1,452 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CurtSmelt
Jormungandr
Level 82
God Stats
1W - 1L
1,687 SR
Queue Stats
14W - 15L
1,422 Elo+
Solo
Freya
Freya
JOCREMILDO
Freya
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 240L
1,492 Elo+
Solo
Set
Set
KONKER1031
Set
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 248L
1,455 Elo+
Solo
Mulan
Mulan
Onijinko
Mulan
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 66L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Enomina
Zeus
19
10 / 9 / 15
13,723
1,144
19,043
11,802
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
20
2 / 3 / 18
12,542
1,045
8,511
12,335
7,543
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 1 / 16
13,539
1,128
23,084
5,564
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
19
4 / 6 / 22
12,457
1,038
13,980
19,507
13,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
xT0G3P1x
Discordia
19
6 / 3 / 18
12,783
1,065
16,835
8,579
3,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 7 / 10
13,010
1,084
11,839
21,519
10,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
CurtSmelt
Jormungandr
18
7 / 8 / 9
13,145
1,095
18,271
25,815
26,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
18
4 / 5 / 12
12,217
1,018
8,066
17,495
7,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 2
9,144
762
665
2,775
1,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Onijinko
Mulan
18
5 / 10 / 10
12,365
1,030
14,196
21,981
8,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
65
33
Kills
22
22
Deaths
33
89
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
7
10
1.57
L
Jormungandr
CurtSmelt
Jormungandr
7
8
9
1.44
W
Zeus
Enomina
Zeus
10
9
15
1.94
W
Mulan
2
3
18
3.67
L
Freya
4
5
12
2
L
0
3
2
0.33
L
Mulan
Onijinko
Mulan
5
10
10
1
W
11
1
16
19
W
Hercules
4
6
22
2.5
W
Discordia
xT0G3P1x
Discordia
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,453
Damage
53,037
57,787
Taken
89,585
30,860
Mitigated
54,829
7,997
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,839
4,473
0
0
21,519
10,553
0
16,369
5,150
0
33,079
L
Jormungandr
CurtSmelt
Jormungandr
18,271
3,959
958
2,552
25,815
26,592
0
14,917
10,877
49,715
0
W
Zeus
Enomina
Zeus
19,043
2,735
0
0
11,802
4,486
0
4,960
6,842
37,831
0
W
Mulan
8,511
748
0
2,222
12,335
7,543
0
4,861
7,474
365
31,390
L
Freya
8,066
2,506
0
4,418
17,495
7,930
0
12,259
5,236
26,292
0
L
665
195
156
88
2,775
1,017
0
1,840
935
0
2,301
L
Mulan
Onijinko
Mulan
14,196
3,194
716
1,578
21,981
8,737
0
13,921
8,060
0
31,371
W
23,084
75
0
638
5,564
2,035
0
2,972
2,592
62,922
0
W
Hercules
13,980
5,098
0
4,724
19,507
13,683
0
8,948
10,559
0
18,793
W
Discordia
xT0G3P1x
Discordia
16,835
1,737
231
182
8,579
3,113
0
4,596
3,983
30,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,044
Gold Earned
59,881
216
Minions Killed
208
13
Camps Cleared
5
1,012,841
Distance Traveled
986,403
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,010
1,084
39
3
0
253,314
0
L
Jormungandr
13,145
1,095
82
7
2
218,496
1
W
Zeus
13,723
1,144
46
4
1
169,259
1
W
Mulan
12,542
1,045
38
3
9
224,890
0
L
Freya
12,217
1,018
53
4
2
237,348
2
L
Set
9,144
762
1
0
0
33,851
0
L
Mulan
12,365
1,030
33
3
1
243,394
0
W
Ah Puch
13,539
1,128
99
8
0
192,006
0
W
Hercules
12,457
1,038
12
1
3
232,487
2
W
Discordia
12,783
1,065
21
2
0
194,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role