Player Matchup

Chaac
Chaac
Grimeyyy
Chaac
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 84L
1,602 Elo+
Party 2
Anubis
Anubis
Idalah
Anubis
Level 48
God Stats
28W - 9L
1,946 SR
Queue Stats
224W - 144L
1,561 Elo+
Party 2
Mulan
Mulan
Tacgnolol
Mulan
Level 94
God Stats
4W - 3L
1,500 SR
Queue Stats
235W - 151L
1,561 Elo+
Party 2
Team Averages
Level 56
1,649 SR
1,575 Elo+

VS

Team Averages
Level 20
1,804 SR
1,446 Elo+
Merlin
Merlin
Enyagma
Merlin
Level 28
God Stats
2W - 2L
1,888 SR
Queue Stats
44W - 30L
1,642 Elo+
Party 1
King Arthur
King Arthur
Gadzanulinka
King Arthur
Level 18
God Stats
7W - 5L
1,682 SR
Queue Stats
101W - 78L
1,628 Elo+
Party 1
Nox
Nox
Zimpatron
Nox
Level 15
God Stats
0W - 1L
1,842 SR
Queue Stats
0W - 5L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grimeyyy
Chaac
16
5 / 5 / 12
17,193
637
9,218
25,810
39,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
Idalah
Anubis
18
9 / 11 / 8
19,209
711
22,521
22,984
10,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Tacgnolol
Mulan
18
7 / 6 / 11
18,285
677
18,191
31,707
29,219
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enyagma
Merlin
20
14 / 6 / 7
19,396
718
36,555
19,741
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Gadzanulinka
King Arthur
15
5 / 8 / 14
16,778
621
14,222
24,758
23,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 7 / 14
17,086
633
8,225
13,503
8,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
57
21
Kills
22
22
Deaths
21
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
Enyagma
Merlin
14
6
7
2.92
L
King Arthur
Gadzanulinka
King Arthur
5
8
14
1.5
W
Chaac
Grimeyyy
Chaac
5
5
12
2.2
W
Anubis
Idalah
Anubis
9
11
8
1.18
W
Mulan
Tacgnolol
Mulan
7
6
11
2.08
L
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,930
Damage
59,002
80,501
Taken
58,002
79,472
Mitigated
39,745
22,947
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Enyagma
Merlin
36,555
2,158
0
4,434
19,741
8,134
1,981
4,891
14,850
164,941
0
L
King Arthur
Gadzanulinka
King Arthur
14,222
3,631
0
2,334
24,758
23,066
0
11,895
12,863
0
30,052
W
Chaac
Grimeyyy
Chaac
9,218
1,302
0
7,217
25,810
39,593
102
17,452
8,046
0
57,774
W
Anubis
Idalah
Anubis
22,521
419
0
7,717
22,984
10,660
310
11,648
11,336
106,182
0
W
Mulan
Tacgnolol
Mulan
18,191
4,221
0
8,013
31,707
29,219
2,975
16,703
15,004
0
87,139
L
8,225
455
0
445
13,503
8,545
381
5,984
7,519
41,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,687
Gold Earned
53,260
311
Minions Killed
273
0
Camps Cleared
0
1,421,006
Distance Traveled
1,365,953
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
19,396
718
217
8
0
467,732
9
L
King Arthur
16,778
621
21
1
0
385,620
0
W
Chaac
17,193
637
83
3
0
516,918
3
W
Anubis
19,209
711
117
4
0
407,730
3
W
Mulan
18,285
677
111
4
0
496,358
2
L
Nox
17,086
633
35
1
0
512,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role