Player Matchup

Mulan
Mulan
Deceitful-Loki
Mulan
Level 43
God Stats
18W - 21L
1,500 SR
Queue Stats
605W - 590L
1,355 Elo+
Party 1
Chang'e
Chang'e
Snavar
Chang'e
Level 38
God Stats
4W - 10L
1,415 SR
Queue Stats
6W - 21L
1,194 Elo+
Solo
Chiron
Chiron
gilmordor3791
Chiron
Level 29
God Stats
11W - 23L
1,442 SR
Queue Stats
487W - 501L
1,267 Elo+
Party 1
Team Averages
Level 37
1,452 SR
1,272 Elo+

VS

Team Averages
Level 48
1,500 SR
1,352 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
2W - 0L
1,393 SR
Queue Stats
57W - 28L
1,507 Elo+
Solo
Medusa
Medusa
Demiurge3452
Medusa
Level 37
God Stats
5W - 7L
1,431 SR
Queue Stats
31W - 54L
1,256 Elo+
Solo
Chaac
Chaac
Killer_Ghost995
Chaac
Level 43
God Stats
4W - 2L
1,675 SR
Queue Stats
10W - 11L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 4
8,706
670
5,358
13,456
5,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Snavar
Chang'e
11
2 / 5 / 5
8,789
676
5,233
9,812
4,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 7 / 3
9,465
728
8,392
10,969
3,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 12
9,315
717
7,639
6,865
2,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
13 / 5 / 4
10,815
832
12,595
12,144
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

11
3 / 1 / 9
9,409
724
5,603
7,785
6,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
18
19
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
12
2.67
L
2
7
4
0.57
W
Medusa
13
5
4
3
W
3
1
9
7.5
L
Chang'e
Snavar
Chang'e
2
5
5
0.9
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,983
Damage
25,837
34,237
Taken
26,794
12,686
Mitigated
12,992
9,271
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,639
606
0
2,191
6,865
2,282
83
946
5,919
29,801
0
L
5,358
838
711
937
13,456
5,343
472
2,146
11,310
0
21,436
W
Medusa
12,595
6,209
0
2,270
12,144
4,694
1,844
2,617
9,527
0
38,725
W
5,603
386
414
3,270
7,785
6,016
710
1,735
6,050
0
22,995
L
Chang'e
Snavar
Chang'e
5,233
656
2,018
3,224
9,812
4,056
491
2,881
6,931
22,872
0
L
8,392
3,290
747
1,634
10,969
3,287
541
2,612
8,357
0
21,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
29,539
111
Minions Killed
143
0
Camps Cleared
0
534,520
Distance Traveled
633,652
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,315
717
44
3
0
201,242
1
L
Mulan
8,706
670
36
3
0
207,262
1
W
Medusa
10,815
832
56
4
0
226,933
1
W
Chaac
9,409
724
43
3
0
205,477
0
L
Chang'e
8,789
676
42
3
0
186,212
0
L
Chiron
9,465
728
33
3
0
141,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role