Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Kuryzz
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 41L
1,703 Elo+
Party 1
Loki
Loki
MaamClaire
Loki
Level 6
God Stats
5W - 5L
1,711 SR
Queue Stats
6W - 9L
1,537 Elo+
Solo
Mulan
Mulan
Vncio
Mulan
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 63L
1,549 Elo+
Solo
Zeus
Zeus
bothtwo
Zeus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,579 Elo+
Solo
Team Averages
Level 33
1,542 SR
1,574 Elo+

VS

Team Averages
Level 21
1,487 SR
1,520 Elo+
Neith
Neith
Gordsnor
Neith
Level 24
God Stats
2W - 1L
1,771 SR
Queue Stats
60W - 61L
1,578 Elo+
Solo
Kukulkan
Kukulkan
NOSFERATO03
Kukulkan
Level 17
God Stats
22W - 29L
1,424 SR
Queue Stats
386W - 444L
1,485 Elo+
Solo
Horus
Horus
RainhaLouca
Horus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,686 Elo+
Solo
Zeus
Zeus
SebasTroxX
Zeus
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 16L
1,317 Elo+
Solo
Da Ji
Da Ji
silonio
Da Ji
Level 28
God Stats
2W - 5L
1,241 SR
Queue Stats
185W - 177L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 1 / 5
10,755
978
10,598
6,948
2,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Kuryzz
Arachne
15
4 / 4 / 3
10,186
926
8,161
12,394
8,296
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 12 / 3
10,530
957
6,904
14,309
5,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
Vncio
Mulan
16
2 / 8 / 2
10,057
914
9,449
17,398
11,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
bothtwo
Zeus
15
0 / 10 / 3
9,120
829
2,790
14,528
5,233
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Team 1 Tickets

89

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gordsnor
Neith
18
4 / 1 / 16
11,117
1,011
14,599
8,500
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
NOSFERATO03
Kukulkan
18
11 / 1 / 12
12,344
1,122
9,100
3,929
1,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 12
10,869
988
5,658
9,007
5,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 3 / 10
11,670
1,061
16,042
9,419
3,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
silonio
Da Ji
18
6 / 3 / 15
11,604
1,055
10,835
10,248
10,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
10
Kills
35
35
Deaths
10
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
5
3.5
W
Neith
Gordsnor
Neith
4
1
16
12
L
Arachne
Kuryzz
Arachne
4
4
3
1.38
L
3
12
3
0.38
W
Kukulkan
NOSFERATO03
Kukulkan
11
1
12
17
W
6
2
12
6
W
8
3
10
4.33
L
Mulan
Vncio
Mulan
2
8
2
0.38
L
Zeus
bothtwo
Zeus
0
10
3
0.15
W
Da Ji
silonio
Da Ji
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
56,234
65,577
Taken
41,103
34,010
Mitigated
25,342
3,432
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,598
3,998
0
975
6,948
2,662
0
2,815
4,133
0
35,362
W
Neith
Gordsnor
Neith
14,599
6,819
853
3,724
8,500
3,853
0
373
8,127
0
43,732
L
Arachne
Kuryzz
Arachne
8,161
5,549
0
1,496
12,394
8,296
0
6,888
5,506
0
13,775
L
6,904
2,886
0
0
14,309
5,843
0
4,105
10,204
0
17,403
W
Kukulkan
NOSFERATO03
Kukulkan
9,100
998
0
112
3,929
1,837
0
132
3,797
42,813
0
W
5,658
2,857
4,161
3,431
9,007
5,210
0
1,094
7,913
0
20,322
W
16,042
686
0
2,327
9,419
3,722
0
392
9,027
33,546
0
L
Mulan
Vncio
Mulan
9,449
2,579
0
753
17,398
11,976
0
4,493
12,905
0
36,835
L
Zeus
bothtwo
Zeus
2,790
990
0
208
14,528
5,233
0
6,841
7,687
16,760
0
W
Da Ji
silonio
Da Ji
10,835
4,619
0
916
10,248
10,720
0
799
9,449
0
17,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,648
Gold Earned
57,604
177
Minions Killed
235
6
Camps Cleared
9
794,632
Distance Traveled
931,328
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,755
978
60
5
1
197,671
1
W
Neith
11,117
1,011
62
6
2
168,392
2
L
Arachne
10,186
926
17
2
0
174,170
0
L
Loki
10,530
957
15
1
3
143,825
2
W
Kukulkan
12,344
1,122
92
8
2
200,393
0
W
Horus
10,869
988
20
2
0
205,739
0
W
Zeus
11,670
1,061
49
4
3
178,871
1
L
Mulan
10,057
914
66
6
0
188,018
0
L
Zeus
9,120
829
19
2
2
90,948
1
W
Da Ji
11,604
1,055
12
1
2
177,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role