Player Matchup

Ah Puch
Ah Puch
Rampaged76
Ah Puch
Level 111
God Stats
12W - 10L
1,536 SR
Queue Stats
414W - 403L
1,390 Elo+
Solo
Da Ji
Da Ji
S2S Spartacus88
Da Ji
Level 120
God Stats
2W - 5L
1,425 SR
Queue Stats
416W - 408L
1,421 Elo+
Solo
Sobek
Sobek
StuddMuffin34
Sobek
Level 80
God Stats
8W - 10L
1,643 SR
Queue Stats
335W - 305L
1,355 Elo+
Solo
Arachne
Arachne
cF Genesis
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,467 Elo+
Solo
Thor
Thor
tentepole
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,305 Elo+
Solo
Team Averages
Level 73
1,521 SR
1,388 Elo+

VS

Team Averages
Level 82
1,486 SR
1,327 Elo+
Chaac
Chaac
 
Chaac
Level 17
God Stats
5W - 3L
1,502 SR
Queue Stats
128W - 153L
1,345 Elo+
Solo
Xing Tian
Xing Tian
CaptainJakuza
Xing Tian
Level 156
God Stats
10W - 13L
1,500 SR
Queue Stats
423W - 442L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
OgJoker88
Kuzenbo
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 37L
1,343 Elo+
Solo
Artio
Artio
floppynoodle7
Artio
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,082 Elo+
Solo
Eset
Eset
royalvikinggod
Eset
Level 82
God Stats
5W - 2L
1,426 SR
Queue Stats
57W - 47L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Rampaged76
Ah Puch
20
5 / 6 / 9
14,665
698
42,089
20,232
9,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 12 / 7
11,932
568
16,133
26,177
17,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 5 / 13
13,258
631
15,493
21,984
33,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
cF Genesis
Arachne
19
4 / 10 / 8
12,403
591
16,210
21,750
10,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
19
6 / 10 / 9
12,429
592
14,580
23,064
13,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 2 / 26
16,285
775
30,267
32,856
56,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
CaptainJakuza
Xing Tian
20
5 / 3 / 22
14,840
707
12,585
31,502
24,900
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
OgJoker88
Kuzenbo
20
7 / 7 / 15
14,655
698
15,460
29,876
40,467
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 6 / 26
13,664
651
15,532
30,001
25,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 6 / 19
15,465
736
29,383
18,836
9,551
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
151
24
Kills
43
43
Deaths
24
46
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
2
26
13
W
Xing Tian
CaptainJakuza
Xing Tian
5
3
22
5.33
W
Kuzenbo
OgJoker88
Kuzenbo
7
7
15
2.07
L
Ah Puch
Rampaged76
Ah Puch
5
6
9
1.58
L
4
12
7
0.63
L
5
5
13
2.3
L
Arachne
cF Genesis
Arachne
4
10
8
0.8
W
4
6
26
2.83
W
14
6
19
3.92
L
Thor
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,505
Damage
103,227
113,207
Taken
143,071
84,067
Mitigated
157,339
30,019
Healing
67,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
30,267
2,303
2,567
20,050
32,856
56,569
1,219
16,346
16,510
2,267
69,828
W
Xing Tian
CaptainJakuza
Xing Tian
12,585
501
2,727
10,637
31,502
24,900
0
12,125
17,267
25,816
0
W
Kuzenbo
OgJoker88
Kuzenbo
15,460
3,949
2,707
4,803
29,876
40,467
855
9,703
17,621
29,955
701
L
Ah Puch
Rampaged76
Ah Puch
42,089
1,011
3,152
5,057
20,232
9,847
0
11,808
8,424
89,926
0
L
16,133
2,507
1,810
4,660
26,177
17,243
0
17,319
8,858
0
23,954
L
15,493
1,026
2,247
5,941
21,984
33,272
0
13,630
8,354
27,675
0
L
Arachne
cF Genesis
Arachne
16,210
9,871
2,305
4,311
21,750
10,302
0
13,509
8,241
0
28,640
W
15,532
736
4,430
8,370
30,001
25,852
1,741
10,111
19,890
34,391
0
W
29,383
2,621
6,288
5,140
18,836
9,551
1,367
9,297
9,539
60,405
0
L
Thor
14,580
1,497
350
186
23,064
13,403
0
17,164
5,900
0
23,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,687
Gold Earned
74,909
175
Minions Killed
269
0
Camps Cleared
0
1,684,993
Distance Traveled
1,957,398
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,285
775
85
4
0
397,736
0
W
Xing Tian
14,840
707
30
1
0
380,518
1
W
Kuzenbo
14,655
698
25
1
0
360,649
1
L
Ah Puch
14,665
698
106
5
0
353,950
0
L
Da Ji
11,932
568
13
1
0
290,733
0
L
Sobek
13,258
631
22
1
0
349,683
0
L
Arachne
12,403
591
23
1
0
367,224
0
W
Artio
13,664
651
49
2
0
421,388
1
W
Eset
15,465
736
80
4
0
397,107
0
L
Thor
12,429
592
11
1
0
323,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role