Player Matchup

Kukulkan
Kukulkan
Padden0007
Kukulkan
Level 29
God Stats
16W - 18L
1,350 SR
Queue Stats
27W - 30L
1,263 Elo+
Solo
Neith
Neith
ferano32
Neith
Level 6
God Stats
8W - 12L
1,129 SR
Queue Stats
23W - 44L
1,356 Elo+
Party 2
Izanami
Izanami
llcc11603
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,277 Elo+
Solo
Kali
Kali
rosefox15
Kali
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
146W - 184L
1,447 Elo+
Solo
Mulan
Mulan
soulist91
Mulan
Level 63
God Stats
3W - 5L
1,319 SR
Queue Stats
56W - 71L
1,341 Elo+
Party 2
Team Averages
Level 26
1,360 SR
1,337 Elo+

VS

Team Averages
Level 34
1,495 SR
1,343 Elo+
Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
3W - 1L
1,282 SR
Queue Stats
89W - 93L
1,329 Elo+
Solo
Nemesis
Nemesis
Bin0Kill3r_02
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,280 Elo+
Solo
Poseidon
Poseidon
Michaela_Sama
Poseidon
Level 7
God Stats
4W - 8L
1,534 SR
Queue Stats
35W - 62L
1,371 Elo+
Party 1
Ao Kuang
Ao Kuang
Pabo Dan
Ao Kuang
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 73L
1,185 Elo+
Solo
Thanatos
Thanatos
lionelrichtea767
Thanatos
Level 117
God Stats
6W - 4L
1,658 SR
Queue Stats
126W - 116L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Padden0007
Kukulkan
20
14 / 10 / 15
19,844
1,102
57,765
23,950
8,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ferano32
Neith
20
10 / 4 / 9
17,088
949
26,076
14,342
5,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
llcc11603
Izanami
19
0 / 4 / 8
13,721
762
3,893
5,611
1,982
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kali
20
6 / 10 / 22
17,816
990
19,014
32,491
27,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mulan
soulist91
Mulan
20
13 / 6 / 16
18,324
1,018
32,776
33,671
44,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
2 / 10 / 20
17,603
978
24,900
38,596
27,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
20
2 / 16 / 9
16,302
906
11,412
39,468
25,711
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
Michaela_Sama
Poseidon
20
0 / 10 / 10
14,701
817
9,139
20,648
7,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Pabo Dan
Ao Kuang
20
13 / 3 / 9
18,640
1,036
21,491
21,315
7,458
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
17 / 4 / 9
20,566
1,143
34,217
27,814
10,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
91
43
Kills
34
34
Deaths
43
70
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
10
20
1.2
W
Nemesis
2
16
9
0.41
W
Poseidon
Michaela_Sama
Poseidon
0
10
10
0.5
W
Ao Kuang
Pabo Dan
Ao Kuang
13
3
9
5.83
L
Kukulkan
Padden0007
Kukulkan
14
10
15
2.15
L
Neith
ferano32
Neith
10
4
9
3.63
W
17
4
9
5.38
L
Izanami
llcc11603
Izanami
0
4
8
1
L
Kali
6
10
22
1.7
L
Mulan
soulist91
Mulan
13
6
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,524
Damage
101,159
110,065
Taken
147,841
89,240
Mitigated
79,039
19,780
Healing
36,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
24,900
5,766
6,078
7,697
38,596
27,915
0
13,665
24,931
63,604
0
W
Nemesis
11,412
3,917
0
2,240
39,468
25,711
0
15,956
23,512
0
53,824
W
Poseidon
Michaela_Sama
Poseidon
9,139
2,475
0
410
20,648
7,638
0
6,736
13,912
25,872
0
W
Ao Kuang
Pabo Dan
Ao Kuang
21,491
2,935
1,032
3,911
21,315
7,458
0
8,501
12,814
39,277
0
L
Kukulkan
Padden0007
Kukulkan
57,765
5,838
558
3,737
23,950
8,966
0
9,865
13,954
97,520
0
L
Neith
ferano32
Neith
26,076
15,781
0
1,974
14,342
5,828
0
4,573
9,769
0
66,083
W
34,217
15,371
0
15,206
27,814
10,317
0
13,241
14,573
0
62,907
L
Izanami
llcc11603
Izanami
3,893
2,303
0
0
5,611
1,982
0
2,861
2,750
0
11,338
L
Kali
19,014
11,620
0
6,298
32,491
27,564
0
19,452
12,858
334
38,009
L
Mulan
soulist91
Mulan
32,776
5,790
570
6,643
33,671
44,900
0
18,779
14,892
0
61,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,793
Gold Earned
87,812
286
Minions Killed
298
7
Camps Cleared
9
1,317,655
Distance Traveled
1,525,445
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,603
978
67
4
2
255,284
0
W
Nemesis
16,302
906
75
4
1
295,757
3
W
Poseidon
14,701
817
41
2
0
273,233
0
W
Ao Kuang
18,640
1,036
46
3
1
304,343
3
L
Kukulkan
19,844
1,102
117
7
1
333,116
0
L
Neith
17,088
949
75
4
1
257,669
0
W
Thanatos
20,566
1,143
69
4
5
396,828
0
L
Izanami
13,721
762
8
0
0
114,949
1
L
Kali
17,816
990
40
2
3
275,485
0
L
Mulan
18,324
1,018
46
3
2
336,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role