Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 15
God Stats
1W - 4L
1,340 SR
Queue Stats
2W - 16L
1,131 Elo+
Solo
Jing Wei
Jing Wei
Nagibaaqua
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Fenrir
Fenrir
resandraoc
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 10
1,447 SR
1,377 Elo+

VS

Team Averages
Level 28
1,478 SR
1,397 Elo+
Agni
Agni
 
Agni
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Didark006
Medusa
Level 18
God Stats
1W - 0L
1,273 SR
Queue Stats
31W - 30L
1,467 Elo+
Party 1
Bellona
Bellona
luizedujensen
Bellona
Level 7
God Stats
3W - 1L
1,660 SR
Queue Stats
8W - 15L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 2 / 1
6,489
649
3,050
6,707
3,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Nagibaaqua
Jing Wei
8
0 / 8 / 1
5,921
592
2,804
9,536
3,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
resandraoc
Fenrir
8
2 / 7 / 0
6,348
635
1,809
12,520
4,712
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
7 / 0 / 7
8,528
853
10,565
3,147
976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Didark006
Medusa
11
9 / 0 / 3
8,788
879
9,152
4,806
1,729
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
9
1 / 2 / 9
7,348
735
3,080
7,027
5,113
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
W
Agni
 
Agni
7
0
7
10.5
W
Medusa
Didark006
Medusa
9
0
3
10.5
L
Jing Wei
Nagibaaqua
Jing Wei
0
8
1
0.06
W
Bellona
1
2
9
2.75
L
Fenrir
resandraoc
Fenrir
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,663
Damage
22,797
28,763
Taken
14,980
10,984
Mitigated
7,818
1,723
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,050
106
1,196
373
6,707
3,115
0
1,755
4,952
20,106
0
W
Agni
 
Agni
10,565
1,176
0
0
3,147
976
520
756
2,391
29,677
0
W
Medusa
Didark006
Medusa
9,152
4,139
0
1,250
4,806
1,729
1,663
1,442
3,364
0
31,329
L
Jing Wei
Nagibaaqua
Jing Wei
2,804
1,271
0
94
9,536
3,157
0
4,127
5,409
0
10,766
W
Bellona
3,080
1,658
0
1,061
7,027
5,113
275
858
6,169
387
11,332
L
Fenrir
resandraoc
Fenrir
1,809
729
0
60
12,520
4,712
0
4,759
7,761
0
3,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,758
Gold Earned
24,664
49
Minions Killed
125
0
Camps Cleared
0
506,659
Distance Traveled
541,990
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,489
649
25
3
0
144,803
4
W
Agni
8,528
853
55
6
0
177,299
3
W
Medusa
8,788
879
48
5
0
172,913
0
L
Jing Wei
5,921
592
20
2
0
160,745
0
W
Bellona
7,348
735
22
2
0
191,778
0
L
Fenrir
6,348
635
4
0
0
201,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role