Player Matchup

Ymir
Ymir
Hmod__09
Ymir
Level 25
God Stats
5W - 10L
1,523 SR
Queue Stats
437W - 374L
1,299 Elo+
Party 1
Anubis
Anubis
Lighting11_
Anubis
Level 13
God Stats
4W - 6L
1,293 SR
Queue Stats
128W - 114L
1,328 Elo+
Party 1
Nu Wa
Nu Wa
nollero25
Nu Wa
Level 18
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 4L
1,199 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,275 Elo+

VS

Team Averages
Level 20
1,473 SR
1,443 Elo+
Zeus
Zeus
CaptnRaider
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
EnnWord Jerome
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Horus
Horus
dastu
Horus
Level 26
God Stats
27W - 29L
1,418 SR
Queue Stats
86W - 94L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
13 / 1 / 16
15,282
804
17,704
27,001
16,759
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
17
16 / 2 / 10
14,376
757
30,604
15,704
6,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
nollero25
Nu Wa
1
0 / 0 / 0
7,225
380
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
10,962
577
9,775
15,075
8,570
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
10
1 / 14 / 2
10,940
576
12,918
25,944
9,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
dastu
Horus
11
1 / 7 / 1
10,880
573
7,140
21,452
16,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
29
Kills
3
3
Deaths
30
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Jing Wei
1
14
2
0.14
W
Ymir
13
1
16
21
W
Anubis
16
2
10
10.5
L
Horus
dastu
Horus
1
7
1
0.21
W
Nu Wa
nollero25
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,308
Damage
29,833
42,705
Taken
62,471
23,640
Mitigated
34,612
23,800
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,775
2,918
0
663
15,075
8,570
418
12,738
2,337
29,691
0
L
Jing Wei
12,918
7,817
0
1,721
25,944
9,103
966
20,134
5,810
0
37,583
W
Ymir
17,704
4,301
553
11,700
27,001
16,759
1,082
6,958
20,043
44,172
0
W
Anubis
30,604
2,546
573
10,974
15,704
6,881
1,825
2,820
12,884
70,822
0
L
Horus
dastu
Horus
7,140
4,079
1,471
5,425
21,452
16,939
785
15,441
6,011
0
30,363
W
Nu Wa
nollero25
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
32,782
130
Minions Killed
149
0
Camps Cleared
0
529,384
Distance Traveled
731,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,962
577
58
3
0
198,876
0
L
Jing Wei
10,940
576
52
3
0
251,775
0
W
Ymir
15,282
804
60
3
0
280,453
0
W
Anubis
14,376
757
70
4
0
248,931
0
L
Horus
10,880
573
39
2
0
280,890
0
W
Nu Wa
7,225
380
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role